Need Humanity: The stats of the Dark Souls 2 starting classes are all technically even
According to this chart released by Reddit user Huxley82, all the starting classes in Dark Souls II will be even stat wise. This doesn’t mean each of the eight classes are identical, it just means they have spent the same amount of stat points as each other. Once you factor in starting stats and starting soul level, they all even out. Even the Deprived Class, which has a 6 in every stat and starts soul level 1, is on par with the rest.
How do I figure? Simply use the chart, add up all the stats, then minus soul level to make it 1. Here is an example of the math:
- SL 12
- Vigor: 7
- Endurance: 6
- Vitality: 6
- Strength: 15
- Dexterity: 11
- Adaptability: 5
- Intelligence: 5
- Faith: 5
- Attunement: 5
All the stats together equals 65. Since the class starts SL 12, minus 11 to bring it to SL 1. 65 – 11 = 54. The Deprived starts SL 1 and has a six in all nine stats; 6 x 9 = 54. So yes, the Deprived starts 11 levels lower than the Warrior, but you can customize your experience that much more at the cost of starting gear.
The original had similar equality but not exactly the same. Classes ranged from 80 to 84 points at level SL 1. However, if you lower the Resistance stat to 1, all classes use 72 points. The resistance stat is nearly as big of a joke as the pendant starting gift. So while each class is technically at 72 points, the Wanderer and Pyromancer suffer with a starting score of 12 in the stat. Unlike the Deprived in Dark Souls II, in the original it does make you suffer the most.
The moral of this story is that don’t pine over which class to play. You better believe it does matter though. Starting stats and starting gear will definitely kick you off down a specific path at the start of the game that you have a choice to either follow or not. Nothing is ever set in stone though. If you want to start as a sorcerer then go for a wild strength build, I question your motives but you can certainly do it. Starting as a knight doesn’t mean you can’t use magic – you just don’t start with it. I encourage you to be creative and make the best/most fun class you can to die as many times as you please the way you want to. After all, Dark Souls.
Historian, teacher, writer, gamer, cheat master, and tech guru: follow on Twitter @AndrewC_GZ