Feb 18, 2017 | 33 Comments
Amnesia: A Machine for Pigs Walkthrough
On the table to the right here is a note -
July 15th 1899
Move out of this room and go down the steps.
You come to a centrifuge in the middle of this area, move to the left of the centrifuge into the tunnel leading into the Low Tempurature Storage. Continue inside all the way and in the end, you will see the creature move inside the room but once you go in, there is nothing in the room. Inisde, first go to the left where the large barrel is -
To the right of this barrel is a table on which you find a note-
Pull the lever on this and a canister falls, take it to the lever to the right of the room and place the canister inside the tube and pull the lever. The canister is transported outside. So, move out of this room and open the door here - it would seem that somehow the whole area shifted and you are standing in a corridor unlike the one you came in here from. Anyway, move ahead and keep going and you will come out into the centrifuge room once again. Go past the Centrifuge into the Holding Pens tunnel -
"It fell onto his hands and they eroded in front of me.
To Stumps. To Stumps
Next time, we will use an equal mix of Infusion Vitae and Orgone Disperser.
No, no. Just take him out. You can dump him in the river for all I care!"
Go into the holding pens and you will come into an area wil lots of animal cells. Move thru this area and keep going to the end - you will come across a locked door - ignore it and move ahead and in the end, you'll come ot an open door -
Go thru it and you'll come to some steps leading up. To the left of these steps is a rack on which you can find a note -
August 20th 1899
Go up the steps now...
"Over there, place it in the corner. What? You think I speak Prussian? Do I look like an inbred hog sir?
Who gives a damn what it contains, just set it down carefully and leave me be."
Go ahead and you'll come to a closed door first to the left and as you move ahead, you'll come to two water falls of sorts and you hear a gasp and some wind move from the other side of this area to the closed door you just passed and the door opens now so go thru it.
Now, switch off your lantern because the beast is nearby. Go thru the area and after that, you come to steps going down - so go there and as soon as you come down the phone starts ringing again so pick it up and talk.
"The lift has been sabotaged. You will have to find another way to the tunnels. Take care in this place Mandus, it is the crucible of evil that stalks these
Move to the other side of this place and go up the steps here. Once on top, move ahead and you'll see a path to the right blocked by steam -
Move to the left now and in the corner here are more canisters, pick one -
Move into the open door here and keep going and after a bit, you come to a note to the right near a closed grill, you will also have passed a teddy bear on your way -
Move to the left and thru the door and you will once again come out to the same walkway which was blocked by steam earlier but it is okay now. So move ahead and go thru the narrow gaps and you will fall to the centrifuge again.
Place the canister in one of the arms which accepts the canister and take the other canister from the pipe to the right of the centrifuge and place it in an arm. A nearby switch start clicking so go to it and hit it -
Take the new canister after the centrifuge stops and go up the steps now to the padlocked metal gate.
A Heady Brew
Go up the steps to the lock and just place the canister on the lock - the contents of the canister will automatically get stuck to the lock and now, grab the light in this room and point it to the lock -
After the door open, go thru and keep going -
"Down here Daddy! Faster, faster!"
You will come to a ladder in the end -
Interact with it and go down the ladder and you will come to a hole in the ground nearby - jump down the hole now.
This Leaking World
All these nails and no wood. What kind of a carpenter are you? That figure cannot help out but opens it's arms to you. Where is the strength in that?
You will now have come into the sewers. Move ahead and go right to the dead end first and take the note on the ground near the skeleton -
October 22nd 1899
Go back the other way and come out into the sewer system -
"Isn't it dangerous allowing this filthy discharge to collect so close to the core?We can use the flow to drive the turbines. There will always be a torrent of excreta flooding thru these tunnels. We can use this to supplement the steam production and ensure constancy."
The Flooded Tunnels
This whole area might look a little twisted but it is very easy to navigate thru.
Move up the steps here first to the left and keep your lantern on and go straight thru the narrow arch into the tunnel and keep going. You will hear a beast nearby to the left end. But move to the right and you will come out of the tunnel on top of the seweage again. Here to the left is another entrance go thru it and you will come into a small equipment room. On the table here is a note -
August 1st 1899
To the right here is a turnable wheel -
Turn it clockwise to the right and you will see a red light glow over Sluice Gate 1 and the phone in this room rings so answer it -
"Faster Mandus. Drain the waters, open the way to the bilge pumps. We are waiting for you."
Go back out thru the tunnels you came in here from and turn left ahead to go down some steps -
You'll come out to the seweage again. Move to the right and keep going and move to the left in the end and you will come on top of the steps and you will see that a gate below opened - this is Sluice Gate 1.
Go thru it and move to the right first and you will come to soem steps leading up, but look to the right in the end and you will ding a phonogram -
"But we can save them, we can set them free. We can replace a rotten old world with a clean new one!
Mr Mandus, you sound every bit the fanatic.
Well how can I be otherwise, Professor? How can any man of ethics simply stand by and watch this world drown in its own excrement?
And your engineer, this visionary with whom you have embarked upon this course, does he share you views?
Indeed he does, indeed he does. This poor fellow has seen it all before. Now this is not the first great civilization he has wept for.
And so you set about things immediately upon your return?
I tell you Professor, a trail of greed brings the rich men to your door, like pigs to truffles."
Go up the steps and proceed into the tunnels and you will come into another machine room, to the right in the center of this room is a rack with a note in it -
February 17th 1899
Turn the wheel here and the second gate is also opened now.
Go back outside now to the seweage...
Move back all the way and go thru the now opened second Sluice Gate. This will lead you to an airlock which was previously flooded when you went to the first machine room. Go to the airlock and turn the wheel -
"That's it Papa! You're so near now!"
Go thru and step to the center of the decontamination chamber and push the lever first and close the door with the wheel to the left and use the larger lever in between the two wheels to start de-contamination. Open the wheel to the right and the door opens. Pull the lever on the machine again to drop the bars around you so you can move out of this chamber. Go to the right now and move to the corner right and look below and you will see one of the monsters dining on the table...
A Nest of Wretches
Move ahead, walk up the stairs and go thru the door. You will keep moving thru rooms which have identical looking doors. So from here, take the left door and go thru it. In the next area, first go thru the left door you come across and go inside where you see one of the man-pigs chained. Go back out and go thru the next openable door and you'll come to a ladder going down so go there. From here on, you will often come across multiple paths leading ahead. No matter which you take - no matter which hole you fall down, you will end up in the same place so dont worry much about where you are going. Just keep going, once you are down the ladder, go one way and jump down into a hole.
Then go down another ladder and then another one and with the final ladder you'll land close to a white door. Open it...
From Tide to Spine
A skin of shroud/ a stump of bled/ old Lily is flyblown/ old Lily is dead/ and dreams of the jungle/ will flood thru her head/ and light up her head.
Once you come to the next place, move ahead and you will find a Phongram to the left -
"You seem to undegone quite a profound conversion in Mexico, Mr.Mandus.
You could not have seen it yourself and not, Professor. As we disembarked, even through my fever I saw the detritus of this so-called progress.
I saw starvation and disease, rot and destruction polluting the waters of the Empire.
I am constructing an architure to wrestle our damnation to the ground and smother it with steam."
Go ahead and you'll come onto a catwalk. Move into the red lit tunnel ahead -
"He's here! He's Here!"
Keep going thru and once you come out you should see a small kid running away at a distance ahead to the left -
"I'd said you'd come"
The Pump Rooms
Keep going along this catwalk - you will see something splash in the water to your left. In the end, you will reach a ladder - go up the ladder and -
"Ahead the trickle to still waters. I dragged myself deeper into the temple,
Towards a wind that held the voices of my children, beckoning me to set them
Move ahead once on top and move to the other side of the catwalk, go down the ladder here. Once you are down again, move aehad and you will come to a branching path - the left is blocked for now, so move ahead and you'll come to another ladder going up. Go up and you'll come to some machines. Go right all the way and turn the wheel in the place here and something will start. Go back and down the ladder and back to the branching area and onto the lane that led to a blocking path earlier - you can see that this place is quite open now.
Move ahead there.
Valves and Pipes
Move aehad here and you will come to another path leading left and right. The left path is blocked by steam which you cannot pass so go down the rigth side path. Which breaks and you fall into the flood waters and are soon pursued by monsters - once you fall into the flood waters, just keep running straigh ahead and keep going to the right and in the end you will come to a ladder to the left which you should climb to safety.
Move ahead and proceed to the right as the left leads to a wall. Keep going straigh as the paths going right are blocked off by steam. The path going straight leads to some steps to the left and an open place to the right. First go up the step and keep going and you will come into another similar machine you encountered earlier - but this has it's cogs missing. One of the cog is just infornt of the machine -
The next cog is to the right of the wheel to the right here in the end of this area. Pick it up and just place it inside the machine and turn the wheel. Go back down the steps - there's nothing if you go to the left to the open place from earlier - just go ahead to the catwalks - the paths leading to the left are still blocked by steam.
Finding the Children
Now move back towards the ladder which you took up here when you fell into the flood earlier and you will see that the flood is gone. Go back down the ladder and move aehad to the left corner to this place ahead and you will come to an airlock. Use the wheel to open the door and go thru. You will come into another of the decontamination chambers. Proceed to do what you did earlier and go thru the other way and thru the white door leading to the Core System Access.
The Children, Dancing!
They pulled the child loose from the thresher, or at least what was left. More wherever that came from, said the foreman, apologising for the inconvenience.
Go thru the gate ahead and you will find a note in the rack nearby -
March 15th 1899
Go thru the narrow corridors here and keep going....
The Heart of the Machine
Keep going down and down - as there is only one way to go - you should not have any trouble finding your way. Keep going down the ladder all the way and you'll come into an elevator of sorts, pull the lever inside -
"Oh dear God, dear Christ. What is this place?"
Go right now into the Rod Control Room and up the steps here. You will come into a room now which has a Phonogram on the table. Listen to it and then shift your focus to the swithes on the control panel here -
Move them all to the left and you will see that the last one does not flip properly.
A Final Act of Sabotage
Go left and thru this area and you will come to a ladder going down. You will come to a room with pistons going into chambers below but the one on the left is blocked - go to it and open it and go back to the switch and flip it. Now go back out and keep going to the catwalk outside the Rod Control Room.
Go up the ladders going up now and you will reach a control room with two levers. Push the green lit lever ahead and wait for a while for the red lit one to become green and push it too -
You will soon realize that you just released the machine which is raging for complete destruction. You will also for the first time see the children -
You can't come in, no you can't come in, you must sleep in the yard bad piggy dirty pig, stinking filthy animal you bad child you stinking child, you filth.
Move ahead and go thru the wooden door to the left. Keep going and you will see the twins again. You will also come to a ladder and some pig masks and a note on the ground -
29th December 1899
Go up the ladder...
You'll come into the Pressure Regulation room. As you move aehad, look to the right first and you will see some steaming machines -
Move ahead, you will come to some control center. Take the note here to the left -
August 31st 1899
Look to the right side machines which have the fuses in them - pull out the fuses out of the two machines here -
Pull the lever in the machine to the left -
Now go back and go around the machines which had been steaming earlier - the pic is on top. Go behin them and you will come to a ladder going down. Go down and crouch and move from under all the machines. Keep going ahead and finally you will reach a catwalk area again and there 's a note on the ground just ahead of you -
December 1st 1899
Move ahead thru the center and you will see this apparatus to the right -
Pull the pipe here from the machinery and steam starts flowing out.
Mandus is the Saboteur!
There is another similar apparatus just ahead to the right of this room, pull the pipe from there too -
To the left of this area you will see a ladder going up but there's steam up there so you cannot climb this yet -
Escape thru the Pipes
Move ahead to the left corner of this area and you will see that an area which was previously blocked off with steam is now accessible -
The Pressure Regulator
This regulator has to be broken now, you can pick up one of the cogs on the ground and throw it into the steam device here or just keep interacting with it till it breaks-
After you break it go back to the ladder from earlier and climb up the ladder as the steam is not there now - you will have to run to the ladder immediately after you break the regulator as two manpigs come into this area. Go up the ladder...
Into the Pipes and out of the Engines
Move ahead and crouch below the pipe here to get behind it and jump down into the hole here -
Once down there, run ahead and climb into the right side hole which has small ladder to it -
You will come to another of the elevators, go in and pull the lever and...
Anything to Save Them
Of course, all the offal we cannot sell from our system is donated to the workhouse, making them perhaps the best-fattened unfortunates in the whole of London!
Once you are out of the elevator you will have come onto the steets of 1900 London. You will also see that the manpigs are all now free and roaming the streets and causing all kinds of havoc.
Move ahead to the street to which you saw the manpigs running to ahead. Move to the left here as the whole place ahead is blocked off and go thru the open doors. Keep going all the way ahead as you can and you will come to an open door thru which you get to some steps and go up these steps and you find note on the table here upstairs -
October 25th 1899
Come back outside and head to the main steert to the right. If you move left to another door from the main street you will see a ghost of a child run out and close the door - go back to the main street and examine the path to the left blocked with broke trucks.
London's Burning, London's Burning
In one of the alleys adjacent to the street is a brown door with a note infornt of it -
The brown door is close so head back to the main steet and look at the openings to the cellars of the buildings on the side of the road here -
Crouch and go thru. Keep going ahead and you will reach the foot of some stairs. To the left of the stairs on a box is a note -
23rd December 1899
Go up the steps here and open the door and go thru. Go ahead on the catwalk and thru the next door and you come onto Hanbury Street. Move under the arch reading - "Askim & Steen - Import & Export" -
Move ahead and keep running like hell straight ahead - straigh only as you are pursued by a manpig. Keep running and once you cross the street a grill falls behind you blocking the manpig.
Streets and Alleys
Keep going ahead and stay to the right and in the end you will come to another elevator - the third one. Get inside it and pull the lever to get back to the underground factory.
Farming the World
A missing vein, I see this now. We must find them, these scrolls, those old words written upon metal rods that glow in the half-light, the dusk. This gloaming.
Move ahead and read the scroller in the end of the room on top of the chart and it reads - Stop Him several times over...
Go thru the wood door to the right. Move ahead and go up the stairs and come down the other side. You come to another wood door but run to the left first and you will find a note on the box here -
October 25th 1899
Move back and go thru the previous wood door and you will come to a closed airlock with a button to the right -
Hit the button and keep going ahead, just keep moving straight ahead and go up the ladder and keep going.
Compund X and the Coolant Tanks
Move aehad and you will come into a control room with a note pinned onto the controls to the right -
You see a ladder to the left - you can go down and check out the place below.
Now go back up the ladder and you will see some large objects to the wall on the right -
Push one of them down and it'll fall into the large gears and stop them. Go back outside and move out of the first airlock you took in here. Move to the left and you will see a ladder - go up the ladder and you will come to a spot light. Pull the light up a bit to light up the tank of Compound X -
After the whole place lights up, move ahead and jump down into the room below. You will see an unconcious manpig here - it was patrolling the whole area but now that you took care of it, move to the right and turn the handle here to the right -
You will also find switches to the left and right of this handle you just turned -
Flip the switches - all of them or as many till the place loses all power and the lights go out. Make sure you flipped switches from both boxes. Go back and you will come to some tunnels ahead. Move thru them and to the right path of the last opened airlock leading to the Tripery you will find a note -
Go thru the airlock leading to the Tripery which was closed earlier and you will come out to a catwalk again and you will reach some steps going down, here to the right on the steps you'll find a note pinned to the wall -
Move ahead and read the scrolling again and keep going...
The Path to the Tripery
Keep going ahead and you will come to a place you can go to the left - if you want to see something then go straight ahead and you will see a manpig eating on a table - nice table manners! Go back and go to the gap to the right and keep going - you will go thru torrents of flowing blood. Just keep going what every you see - and you will see a lot - keep going and you will come into a large empty chamber with an elevator in the center of it. Go in and pull the lever...
The Veil lifts, the Bride is Waiting
The man eats the pig and the pig is eaten by the machine and the man is eaten by the machine, This is as it ever will be.
Move ahead and you will come into a chamber...
In My Dream I walk with My Children
Move left to the door and open it. You come to another door, go thru it and light up your lantern and hold it ahead of you - you will now be pursued by an extra large electrocuted manpig - as soon as you cross that door before, take your lantern and start running like hell thru the corridors - keep running and keep going and going, you will cross a sign saying -
Keep going and you will come to a ladder going down. Keep going and you will come to a metal grate door which leads to three more grate doors. The one ahead is the only one that opens so open it and go ahead. You will come into a room with large containers and the whole place is dark -
Now as soon as you enter this room - start sprinting straight ahead to the center of the room where you find a machine with a lever, pull the lever -
And on on the other side of the room (this is on the left corner from where you entered this room) is another lever you need to pull. Run to it and pull it too
Now you need to do this very very quickly, you will see the electric manpig materialize and run after you. As soon as you enter this room - just run to the two levers and pull them and you will be safe. After a while you will see yourself infront of another grate, keep going thru the next open grate and keep going till you get to a white door -
Mandus Descending amongst the Spirits
I deny you! I am not your chattel - I will not be your operator, the monkey to your organ grinder!
Keep going and you will come to a large dark place which looks like you are on an open tower. Go ahead and go up the ladder then up the next ladder and keep going, you will come across a teddy and a note on the ground -
Go ahead and to the right...
Mandus is Alone...
The next area has no one around. So you just need to keep going thru the rooms till you come out to a catwalk with a central platform -
You can't do anything on the platfor yet - but for curiosity, just go onto the platform and look up what the handles are holding. Anyway, go back outside the catwalk and move around till you see a ladder going up -
This ladder also coems as you go to the right from the door you came in here. Once you are on top, circle the whole area and you will come to a strange device -
Just interact with it once to start it - move around and activate all of these things and after you activate all of them go back down the ladder you came up here on and go to the center platform...
Enoch, Edwin, Oswald and I
You will be in a new area - just keep movign ahead - just go ahead as you see the machine trying to persuade you to stop. Move to the end and the airlocks will open on their own. Keep going and you will come to a large structure - go up the ladder into the structure and keep going in the end, hit the button infront of you to end it all...