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Originals

Resident Evil: Revelations Walkthrough

[Continued] Page 3

Ep9 - No Exit
Ep10 - Tangled Webs
Ep11 - Revelations
Ep12 - The Queen is Dead


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Ep9 - No Exit

 
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Ep9.1 - Crash Site
 
Go back to the room you stopped in the last time - the video recorded room. Hit the button next to the elevator door in this room -
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So now, you'll come into the main server room. Before you do anything, let's look around first since something big is going to come down in a bit.
 
-- Start up the Power Generator
 
First, to the left at the base of the large crate are two rocket launchers -
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To the left of the elevator door is a [[GREEN HERB]], if you scan in the container here you'll get another [[GREEN HERB]]. To the right at the beginning is a rack with an [[M40A1 Rifle]] in it -
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You should also notice the many red explosive barrels aruond this area -
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In between the red barrels here is another [[GREEN HERB]] -
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If you go to the left corner of the room, to the left of the power lever is another [[GREEN HERB]] -
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There's another [[GREEN HERB]] behind on of the containers here -
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You can pick up 2 [[SHOCK GRENADES]] on the table next to Quint. In the rack in the center of the room are 3 [[B.O.W. Decoy]]s -
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Go on top of the left container and you'll come to some [[MAGNUM AMMO]] and the [[Python MAGNUM]] -
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-- Neutralize the enemies
 
Now, what do you do with all this stuff? First, You need to equip the Python no matter what. So, leave one of your weaker guns in place of the Python and also take the M40A1 rifle right now. You need to start with using the M40A1 in the beginning and later on move onto the Python in the last. During this time, switch to your shotgun and only when you use up your shotgun or rifle.
 
Anyway, towards the end, you'll start fighting Invisible Hunters. Switch to your Python now and shoot them with one shot each, the moment you see them. You should use your Python only to kill the Hunters. In the middle of all of this, use your B.O.W grenades to take out the Wolves in the beginning as the Hunters won't be lured to them. Also, use your Hand Grenades and the explosive barrels around to take them all out.
 
Now, switch on the two generators - pull the two levers here in the room - one to the left and another to the right and then run on top of one of the containers. Wolves start coming at you - use the rifle to kill as many as you can alternating with the shotgun - if you feel that the rifle is not killing fast enough then just use your Assault rifle - if you switched them earlier then just go back and switch them again.
 
-- Restart the Power Generator
 
In the middle of the fight, one of the generator gets switched off - you need to run to it and switch it back on. ammo, switch to one of the two guns which you switched for Python and M40A1. Do no use the Python till the end...
 
Ep9.2 - Laboratory
 
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-- Stop the Virus
 
This are and the coming ones are filled with laser gates which will hurt you badly if you hit them - to know where a laser gate is, just open your Genesis and look thru it -
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Go to the right lane and hit the button on the wall -
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Go ahead and you'll come to another button to the left, hit that one too -
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Then go back to Chris and move to the end of that path and pick up the [[GREEN HERB]] to the right and then go thru the door after giving your finger scan -
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Go thru the door and you'll come to [[MACHINE GUN AMMO]] to the left and a [[MACHINE GUN AMMO CASE]] on the table nearby -
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To the right corner of the room is a [[GREEN HERB]], you can also scan here for Magnum and Handgun Ammo and also - read the note on the table -
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For some info on the Virus. Go thru the next door and if you scan, you can find a [[HANDGRENADE]] to the left on the ground. Go into the next place and scan here also for [[MAGNUM AMMO]]. And on the table nearby is another journal -
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And another document on a table in the middle of the room -
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The freezers around here have Zombies in Cryogenic stasis. Two of them are frozen and the third is alive so you'll just waste ammo by opening them. Go thru the next door and you'll come to the center of the room. You can find ammo on top of the containers here if you climb the ladders on them and also you can pick up [[GREEN HERB]] when on the platform and also see a weapon box. We'll get to the weapons box later. For now, go to the elevator here -
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You'll come into a room full of lasers if you check thru the Genesis. Use your Genesis and go in between the Lasers thru the path which is to the right and pick up the [[GREEN HERB]]. Continue to the laser control panel and hit the button ahead. Some come on and go off but the lasers surrounding the dead guy to the left are still on - let's look into this later. Jump down this platform and go into the next room. There are three zombies and two of them are shielded zombies so be very careful - deal with one at a time. You can use the magnum to shoot their heads and it'll be over in two shots. But try to use the weakest weapon you have as you'll need the Magnum in a short while.
 
Kill them and go around and up the platform here for [[MACHINE GUN AMMO]], [[PULSE GRENADE]] and [[ILLEGAL CUSTOM PARTS]]. Then go thru the next door and then thru the next one into the next room. To the left as you enter is a laser control panel. Hit it an go to the dead guy earlier and inspect him you can read his log and find a [[Prototype Vaccine]].
 
Now go back to the previous room and scan in here for Shotgun shells and take the Laboratory Map which is on the wall and also [[MG AMMO]] around the room.
 
Go to the device to the right and use it -
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After the vaccine is inserted, interact again with the console to be inject with the vaccine. Then go to the console to the left and hit it -
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Take the [[Authentication Code]] and boom...
 
-- Go back to Chris
 
Go back to the room with the lasers but beware because they are still live. Swim above them and go thru the door back outside and climb up the ladder to get back to Chris.
 
Before you use the code on the console - first go to the Weapons Box and take your most powerful weapons - The Magnum (Python), the Sniper Rifle (M40A1) and a shot gun if you prefer - only take these if they are loaded with ammo. If any of these are low on ammo then feel free to take other weapons. After you are done, go to the console and see what happens next...
 
-- Make the area safe


The area is soon going to be flooded with all kinds of Zombies so take out your weapons and go guns blazing - use your Magnum only on the Shielded Zombies and rifle and shotgun on the others. Keep killing everything - standing on the containers won't help, it's better to stand on below and run around the Virus Container in the center. After you kill all the zombies (go around and make sure you killed all of them), the Virus Neutralization is complete but the real mess has just begun...


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Ep10 - Tangled Webs

Ep10.1 - Casino
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-- Head for the Bridge
 
From where you are, go straight across the Ball Room to the elevator to the Promenade Deck. Before you go in, to the right in one of the display cases is a [[CUSTOM PARTS]] and also, check on the ground next to the pillar and you'll find a Mysterious Journal.
 
Now, go into the Promenade Deck and first go down the steps to the dead end where you can find a wood crate. Go back up and thru the room and you'll encounter tons of Zombies. Just kill all of them before going ahead - don't leave a single one alive.
 
From where you came in, jump to the right down -
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Then go into the open door ahead -
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Come out the other side and then kill the rest of the enemies here and go out the metal door and you'll come to more enemies just before the elevator. Kill them and enter the elevator and then choose to go to the Bridge. Go into the door straight ahead and you'll reach Jessica.
 
Ep10.2 - Laboratory
 
In the starting cutscene you'll see a door get unlocked. Now, go into the door which you came in here from -
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Keep going till you come out to the newly unlocked door and Chris asks you to follow him from here. Keep following Chris and soon, you'll jump into the some water. Here, swim to the end and you'll need to head left but you must have seen some rubble fall ahead, look past it to get [[Illegal Custom Parts]]-
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Then go into the next area, climb the ladder and keep going. There's only one path you can move on so keep going and soon, you can Chris will be separated. Go into the door to the right here and you'll see someone ahead. Go ahead and you'll come to Parker. 
 
-- Get Parker off the Ship
 
In the next room, you'll come to a Gas Cylinder on the ground and Zombie bodies around. There's [[HANDGUN AMMO]] here ahead to the left of the room past a zombie. Move ahead and you'll see that steam is blocking your way. Go back and hit the button you can see across the room -
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This is when zombies attack you so kill them or just blow up the cylinder and go ahead. Move thru the door and in this corridor, go left to the dead end to get [[HANDGUN AMMO]]. Then move ahead and Chris joins you, in the coming areas Zombies keep attacking you in pairs but they are usually close to a gas cylinder - so you can just blow up the cylinder to finish them off.
 
Now, keep killing and going till you see a cutscene...
 
Now run ahead into the next room and you'll get a counter of 4:30 mins to get off this ship - equip your favorite gun and go ahead. Keep going and you'll come into a room where steam is blocking your progress and you are attacked by Shielded Zombies - use the cylinder here and then after they are dead. Go to the left and turn the red wheel valve and go thru the door. There's only one way to go so keep going and in the narrow vent space you go thru, you can find a [[GREEN HERB]] on your way.
 
Climb the ladder next and you'll come onto the side-deck. Keep Running ahead here and now be careful of the different things that are falling on you. Best thing is to stick to the right wall and run from there. You will soon come out and you can watch a cutscene...

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Ep11 - Revelations

 

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Ep11.1 - Above Queen Zenobia
 
-- Defeat the Giant Enemy
 
Now, use any gun you prefer here and start shooting then tentacles on that thing. The pilot occasionally drop crates of Rocket Launchers and you need to use these and target the tentacles carefully and shoot them - take your time while targeting the tentacles as they keep moving around -
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Don't waste your ammo on it when you can use the Rocket Launchers. So keep taking out the tentacles and you'll be fine - the time they give is plenty...
 
After you get onto the copter, you'll know that it's not over yet...
 
Now the turret you have has MG Rounds and also Grenade Rounds. The Grenade rounds are limited to 3 but they keep replenishing once you use them every few seconds. You see the tentacles on that thing - you don't need to use your MG rounds, just shoot them with your grenade rounds and make sure they hit it - it's actually easy to target and hit the tentacles here. Then keep shooting it once your grenade rounds are over and wait for them to replenish. Also, the monster will keep shooting projectiles at you so make sure you shoot them before they reach the copter.
 
You'll need to destroy a lot of tentacles and then the monster opens it's mouth and you get a new toy to play with - remember to aim in the mouth -

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Ep11.2 - Terragrigia
 
-- Go to the Command Room
 
You'll come to the elevator ahead and a [[GREEN HERB]] to it's left. Once you come out, you'll come to Raymond ahead - help him by killing all of the Hunters. Till you get to him you'll have very limited ammo so aim carefully.
 
Once you come to him, you can pick up [[HANDGUN AMMO]] to the left. Pick him up and move ahead. To the right as you go ahead is more [[HANDGUN AMMO]] -
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Go into the room at the end and you can pick up more [[HANDGUN AMMO]] from the rack ahead. There's also a [[GREEN HERB]] in this room. Come out of this room and you'll come to more [[HANDGUN AMMO]] to the right just as you exit the area -
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Then go into the immediate left door into the meeting room where you can get [[HANDGUN AMMO]], come out the door ahead and go to the right -
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You'll put down the Cadet here near the entrance of a room and you need to find something to fix him up.
 
NOTE: Remember the path you are taking now as you'll need to backtrack all of this way...
 
-- Obtain Tourniquet
 
Go back and before you go into the meeting room, move ahead and jump past the obstacle -
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You can pick up [[GREEN HERB]] and to it's right is [[MG AMMO]]. Now go back into the meeting room and come out of it and go to the right - backtracking along where you came here from earlier. Once you come out of the door in the end -
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Go into the lane across and keep going towards where you can see the stairs to the left in the mini-map. Go up one floor on the steps and take the [[GREEN HERB]] on your way and go into the fourth floor door. Go into the the room ahead. Look in the lockers for [[HANDGUN AMMO]] and there's a [[HANDGRENADE]] in a cubicle which is to the left-bottom corner (referring to the mini-map). Kill all of the Hunters and go to the end of the room where you can pick up [[GREEN HERB]], [[MG AMMO]] and the [[TOURNIQUET]] -
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-- Tend to Raymond
 
I assume you know how to get back to Raymond... You just came from there...
 
So get back to where you left him and kill the rest of the Hunters and fix him up.
 
-- Go to the Command Room
 
Move thru the door Raymond was blocking and go left and you'll come to more [[HANDGUN AMMO]] and [[MG AMMO]] and then use the elevator.
 
Once you come out, you can pick up more [[MG AMMO]] and [[GREEN HERB]]. Keep going ahead the only way you can and you'll come out into the main hall area where you had a huge fight earlier...

Before you do anything, look around the whole area and you'll find tons of ammo for your MG and handgun and also 3 [[GREEN HERBS]] - they are in the same location that they were the last time you were here. After you check out the entire area, go up the steps in the center to the command room while killing off all the enemies. You'll need to get Raymond to safety so stick close to him and move up to the Command Room's door (it's marked with a yellow dot on the mini-map)...
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Ep12 - The Queen is Dead

 

600

Ep12.1
 
-- Search the Sunken Ship
 
Go inside first, you'll come to [[GREEN HERB]] to the left and [[SHOTGUN SHELLS]] to the right. Go thru the next door and swim thru to the next room where you can see a door to the left and another straight ahead in the room. Go into the room straight ahead first for [[GREEN HERB]], [[ILLEGAL CUSTOM PARTS]] and [[MG AMMO]]. Go back out and thru the other room.
 
You can inspect the semi-human body here and move into the next are where you'll see something move past you ahead -
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Go ahead and to the left side room where you find [[RIFLE AMMO CASE]] and ammo. Move back out and go straight ahead and to the right to the next room.
 
You'll come to a locked door to the right -
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And a door you can open to the left. Go in thru the left door (there's some shotgun shells in the rack to the right of the room)...
 
-- Search for Power
 
Move into the next area and you'll see an open grate -
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There's a mass tissue in the next area so move to the grate but don't go into the next room yet, wait for the tissue to come near you and then throw a Pulse Grenade at it and then immediately swim out - the grenade won't kill it but just daze it for a few seconds - enough to swim past it. If you look into the mini-map you'll see that there are two openings you can go thru next. The one to the left above (on the mini-map) takes you to some ammo. The bottom one is where you need to go (which first comes to your left as you move ahead).
 
Then before you go in thru the next grate, pick up the Pulse Grenade at the entrance -
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Move to the next grate but notice that there's another Blob monster in the next area. Go in and whenever you take even a little glimpse of it, throw a pulse at it and them move ahead in the end and go thru the grate into the red lit area -
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Hit the switch here to bring the power back on. Now, your return journey can be a bit more challenging as the Blobs know you are here so they will be looking for you... Just throw a Pulse at them... If you don't know how to get back and look at your mini-map and that'll show you the way - just notice the openings...
 
Get back to Chris and go thru the earlier locked door. You'll come up to air soon. Inspect the dead body ahead and you'll get a [[Voice Recorder]], move into the next room and keep going along the corridor to the next room where you can pick up [[SHOTGUN SHELLS]], scan here for more Shotgun Shells and move into the next room which is the dining area.
 
You can inspect all of the dead bodies on the dining table and scan in this room for ammo, grenade or herb. On the table to the right of the exit is a book you can read.
 
Go into the next room and you'll come to an elevator and watch a cutscene. There's more [[SHOTGUN SHELLS]], [[MG AMMO]] and a [[GREEN HERB]] here. Also notice the weapons box - go to it.
 
You should be having a lot of ammo in at least one of your Machine Guns or in your shotgun. It's best to use the MG thru the next part of the game because it can shoot fast.
 
Modify your best MG with the highest Damage customization you have and also with other mods - just don't add Burst mod to it because you want it to shoot continuously. Make one of your MGs really powerful - use critical shot mod too and then modify the best shotgun you have to as powerful as it can get - for the shotgun also add the Charge Shot mod. For the final weapon, choose a Magnum gun if you have ammo or any other gun of your choice.
 
Move thru the door into the next area, take the [[SHOTGUN SHELLS]] on your way down and use the elevator and you'll come into the room where Norman is...
 
You can find ammo in this room and also two [[GREEN HERBS]] one to the left at the beginning of the room and one to the right end of the room. There's also a Weapons Box here to the right for you and you can use it whenever you want to
 
Go near Norman and he drops his PDA...
 
-- Defeat Norman
 
Norman is a HUGE PAIN IN THE ASS...
 
One pointer here - Aim at his heart -
 
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He opens his Heart to you just moments before he is going to hit you - He'll lift his hands to smack you and this is when he opens his heart.
 
Now use any Automatic Rifle (MG) you have and when Norman disappears, he'll usually re-appear right behind you if you are standing still... But if you are moving around then he should come straight infront of you or to your sides.
 
Just be sure you know where he's coming and shoot his heart and he stops attacking you and disappears again - just don't stand in one place ever... keep walking backwards away from him all the time.
 
You can't really miss his smashes. Even if you are a bit far, it will still get you. If you fall on the ground, keep hitting F to get back up - you need to be really far from him to avoid his hits but we don't want to avoid them - we want him to refrain from making a hit. So move slowly at all times and shoot his heart as soon as you see him re-appear...
 
After a bit, Normal gets angry and starts showing in doubles.... Now it's going to get difficult. When you see two Normans in front of you, one of them emits thick purple Smoke from his neck - this is the one who is real and who'll open his heart. So look for the purple smoke and shoot him in the heart.
 
After some more time, he'll get angry and start running into you - run away as you cannot avoid him but keep shooting whenever he stops - you can also shoot the Brain which is on his back - it'll deal the same damage as when you hit the heart. After more time, he'll come at you and disappear multiple times but he's the same guy so aim at his heart...
 
This fight is extremely difficult only because aiming and hitting the heart at all times is really difficult the first time you try to do it. Norman is pretty fast but you need to be faster - just shoot his heart instinctively...

You may not be able to kill him if you are playing on high difficulty and may need to repeat this a couple of times but he is not immortal and eventually he will die - but you need to hold on... grab the two extra green herbs and use them too - you'll most likely run out of herbs the first time you fight him but you'll get the hang of it soon...You can get your hand on the evidence as soon as you take Norman out...
 
As for Jill valentine and Chris Redfield... They have no idea what horrific fate awaits them.
 
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Not really the end...

Tags: Resident Evil: Revelations, Resident Evil: Revelations Walkthrough, Resident Evil: Revelations Guide, Resident Evil: Revelations Locations

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