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Originals

Originals

METRO: Last Light Walkthrough and Complete Guide

[Continued] Page 4

D6

.
THE CROSSING

Take the little one outside onto the surface...
 
-- Reach Polis and report your findings about The Reds
 
Keep going along, and the Dark one will show you one of it's very useful powers which is going to help you a lot in the missions ahead...
600
 
Kill the watchmen and go ahead, keep following the Darkone (look for supplies around) and after a bit, you'll come onto some ice -
600
 
Get across the entire area and you'll come to a set of stairs going up -
600
 
After you go up, look back and move back onto the barren area and move to it's left end. Here, you'll find a great Bolt Gun and bolts and also the [[NOTE]] -
600
 
600
 
As soon as you pick up the things here a group of watchmen come to attack you. Kill them and go back to the stairs and move ahead and you will come to a mall of sorts ahead -
600
 
The whole place is dark inside so light up your torch and move in, go to the end and open the grill door and go up the stairs after that and you will come outside again and go into a broke bus. The little one joins you here again (apparently with some clothes on!!!)...
 
Keep going and the bus'll be attacked and you fall back onto the ice again. Use your compass to move ahead and in the end, you'll come to some busses submerged in the water - get on them to cross over -
600b

Then use your compass again to keep going and you'll reach a ladder after a while which you can use to go up and to the next area...
.

BRIDGE

 
-- Scale the Bridge and find The Crossing
 
NOTE: Along the bridge, you will find several dead bodies wth supplies - look around for them and take the supplies - you'll need whatever you can find.
 
You can pick up supplies in the room to the left as you move out -
600
 
Then go up and the Darkone shows you all of the creatures ahead in Red. The Bridge is a long one and filled with enemies so the best you can do is not to waste ammo and crouch and make your way ahead. Just ignore everything - if you want to then you can even get away with sprinting past the creatures. But don't do that. Make your way ahead and near the end you'll come to a room to the left -
600
 
Inside here, on the table is the [[NOTE]] -
600
 
Keep going and you'll reach a ladder in the end, take it up to the upper portion of te bridge and move ahead. 
 
-- Use the Zipline to get across
 
Move ahead slowly and use the zipline -
600

A Demon shows up on the zipline but your friend helps you. Go ahead and thru the crack in the wall to the right and move on...
.

DEPOT

 
-- Reach Polis and report your findings about The Reds
 
Follow your pointer and you'll come to a group of soldiers, you can also buy equipment here and then move ahead and the Dark One shows you the enemies ahead. 
 
-- Find out about the plans of the Red Line Troops
 
The exit is to the far right corner of this room. You can choose to get there without hurting anyone or knock out stealthly or just firefight your way thru. Whatevery you do, if you are going to deal with them then you should also look around for all the supplies and then move out of this room and you'll come to a set of steps and you'll see the Dark One behind some grates with a note next to him. To get there, you need to go on your path ahead and move left into the room when you can and you'll see a soldier in the corner ahead to the left, knock him out and go thru the narrow opening to get to the [[NOTE]]-
600
 
Keep going and the Dark One shows you more enemies above you ahead. You'll need to pass thru the next two areas to get to the end. There are special squads assigned to patrol this area but they are no different. Just knock them out and keep going and follow your compass.

In the end, you'll meet up with Lesnitsky and you can choose whether to kill him or just knock him out - this is a choice which will affect the ending of the game so choose carefully...
.

THE DEAD CITY

 
This is another of my favourite mission in the game... absolute brilliance...
 
-- Explore the Dead City and find a way into Red Square
 
Move ahead and you'll come to some steps inside a room -
600
 
You'll come into a room with a red table -
600
 
On the table past it is the [[NOTE]] -
600
 
Move ahead and go outside and you'll see the first of the illusions. There's a hole in the middle of the road, jump in and you'll come to some steps, here on top of the stairs is a booby trap -
600
 
Keep going, the whole area is fairly linear, no side-paths to take. After a while, you'll get into the open where you'll fight a set of watchmen. Just keep going and exploring the whole place.
 
After some more time you'll come to some steps which the dark one points you to so climb up and run ahead and into the shelter you see on top or you'll have to deal with a freaking Demon.

Go down the steps and you'll see visions, and a strange phenomenon, your lights won't come on, and whenever you hit the buttons for your lights, some strange noise with a little glimmer on your screen comes up... You'll reach the end and get out of here soon...

.

RED SQUARE

600
 
-- Reach the Ranger's LightHouse
 
Just ahead to the left is the first [[NOTE]] -
600
 
Keep going and you'll come to a large broken house to the right. Go ahead to the edge and keep going with the Dark One. After a while, the Dark One warns of a strom coming...
 
It'll ask you to stop at time and duck at times - follow what it says closely. Keep going and you'll reach the mass graves. Stick close to the dark one here or you'll be drawn in with the dead. Stick to the Dark One - do not fall back or go aehad or the Dark One. 
 
Keep going after that and you will enter a tunnel and come to an open door -
600
 
Keep moving ahead inside and in a room to the left you can find a [[NOTE]] -
600
 
Go back outside and keep going and you will reach the Red Square shortly...
600
 
As you move ahead here, you will hear from your ex-friend...
 
The Dark One helps you see the enemies once in the beginnig and then after a while it'll help you see again. During this time you need to see where all the enemies are and take them out one by one - after the first vision, during the second vision, you will see that enemies came down and are ahead of you and coming to you. Keep killing them.. This area can be a bit confusing... Firstly there's no good cover from the shooter on the top - if you paly this 2-3 times then you'll know where all the enemies on top are. And you will have to take them out as soon as possible the next time.
 
After the visions, you will need to find and kill them on your own - you can spot them by following their laser's direction. After you kill most of them outiside, Pavel sends some more thru the closed door ahead - go ahead and kill them and go in.
 
Inisde, Pavel keeps showin up from the corners and shoots you - be careful and keep shooting him and moving ahead... after some time, he'll fall down - you can go near him and later choose to get near him to save him or leave him be while he is being taken from the dead - remember that this choice is one of those that will affect the ending of the game.

Move outside from the left and go on...
.

THE GARDEN

600
 
-- Report the Imminent attack on D6
 
This whole place is a straight enough path with supplies to the left and right of the main path - so go sideways whenever it's possible. You should be following the Green Lights - use your compass if you think that's too difficult.
 
After a long time, you will see some baby mutated bears being attacked by watchmen and the bigh mutated bear mummy come out - they scatter...
 
Anyway, move ahead and keep going and after a while....
600
 
This fight - you definitely need a powerful shotgun or military grade ammo. The trick here is to first kill off all the watchmen which come in and attack both the bear and you. Kill off all the strays. Then if any more come it, they mostly concentrate on the bear. You first ought to shoot the bear in the face and mouth and this will make it collapse for a bit. This is when watchmen will grab her and get on top... Immediately move behind the bear and shoot the red parts - the Dark One will help you see the weakspots -
600
 
You will need to repeat his a ton of times to take down the mummy bear. After it gets weak, it'll break open a path for you, go thru that path and you will see more watchmen come to eat her - you can kill them off since the bear won't attack you anymore anyway.

Keep going ahead and you'll meet up with Khan after a while...
.

POLIS

600
 
-- Find a way to expose the Red Line Leader's Deception
 
Move ahead and after you leave the disinfection room, you will come to a [[NOTE]] on a couch to the left -
600
 
Then, just go along with your escortees and when the kid does his magic, you will enter the mind of the Red Leader. It's a long hall with doors. Keep opening any door you want to and the Red Leader's secrets will be revealed.

And then it's war...
.

D6

600
 
-- Defend D6 until the Bioweapons cache is completely destroyed
 
After Miller finishes up his speech, to the right you can buy some weapons and also the [[NOTE]] -
600
 
Directly opposite to the weapons is an ammo cache -
600
 
You can fill up everyting you have over here. If you are willing to exchange weapons then try to have an assault rifle and an LMG with you. Move to the front lines and after they crash in, start shooting every Red you see.
 
The next wave consists of a tank. Move along with the other guys to the left and you'll get there. Stay crouched and pick up the blast rifle which is on the ground ahead of you -
600
 
Keep aiming at the tank. You will see that a shutter on top of the tank keeps opening and closing up, after a while you will see some red stuff over here. You ought to keep shooting to be able to see that. Then shoot the red stuff to blow up the tank.
 
Now you move back to another line and here, you can pick up the next [[NOTE]] which is on some boxes -
600
 
This is the last line and here, you can pick up a machine gun ahead of you -
600
 
You ought to take it up quickly because many enemies are going to come it at the same time. Keep shooting them and don't stop your trigger. In the last wave a set of shielded guards approach you slowly - throw everything you have at them - the explosives and other stuff in your possessing - use all of them now. Then start shooting the guy who is standing behind the shields and has a flame-thrower.
 
After you take them out, you can witness what happens next...
 
According to how you have been playing the game - if you had chosen to kill everyone you encountered (Pavel and Lesnitsky and maybe others)... then you'll get the bad ending - where you pull the plug and blow up all the Reds along  with yourself to end the war.

If you chose not to kill them ten you get the good ending - where the little one comes back with it's kin and saves the day for you, so that you don't have to die...
 
The End

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