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Originals

Originals

BioShock Infinite Walkthrough

[Continued] Page 3

 
Cont On Pg.4
 
Emporia
Downtown Emporia
--Memorial Gardens
The Bank of the Prophet

.
Finkton Docks

 
Watch the long cutscene and you'll be thrown down...
 
Objective: Find Elizabeth
 
To the left ahead is the Delivery Center's door. Go in there to get the Voxophone [[GOD'S BLUEPRINT]]. Go back outside and move ahead and climb the steps. Inside, you will find [[LOCKPICK]] -
600
 
Move across the Gondola's here using the platforms and when you get to the left side, move left to the end and if you look near the pipes here you can get another [[LOCKPICK]] -
600
 
Go inside the Employee's Only room and you can pick up some [[NEW GEAR]] inside here. Keep going thru and you'll come out to a large building named "PIER". Go into this building. You'll come across Elizabeth.
 
Objective: Pursue Elizabeth
 
Run after Elizabeth till she gets held in the end.
 
Objective: Rescue Elizabeth
 
In the room where Elizabeth gets captured, look to the left and you will find the Voxophone [[SHAME OF MY SERVICE]]. Move to the right and move thru the door. Keep going ahead in this next area and after some moving around, you'll see Elizabeth being held inside a room by some enemies. A fight starts soon and you should use the Sky-Line to move around to your advantage. After you kill everyone, land in the building where Elizabeth is being held and open the door. But before you open her door, look in the cell's across here room to grab an Infusion -
600
 
Open her door and grab onto the Skyline she is on and follow her. Land at the end and you'll run into some trouble and now Elizabeth decides to get back with you.
 
Objective: Go to Finkton and Find the Gunsmith
 
Go inside the Gondola to the left first and you can open the lock here to find a Silver Bar and a [[NEW GEAR]].

Go back outside and inside the Induction Building.
.

Finkton Proper

 
600
 
Before you continue, look behind the steps here in the beginning to get a Lockpick -
600
 
Move into the next room....
 
Objective: Find a Way into Finkton
 
If you go into the room in the center, you will find a Voxophone -  [[A PRODUCT LIKE ANY OTHER]] and also a lockpick on the ground beside a table -
600
 
You will also come across 5-Pick locked door to the left side. To get to the next area, go below down the steps and ask Elizabeth to open the door ahead. In this area, you'll need to fight a Patriot and some enemies. You can find a lockpick below one of the small tables here -
600
 
And on another table to the right you can find a - [[LOCKPICK]]. Near the service elevator leading to Finkton, you can pick up a Voxophone [[SEED OF A LIE]]. Go back the the main room and look inside the trash can beside a table to get a [[LOCKPICK]] -
600
 
In one of the adjacent rooms you'll find a 1-Pick [[SAFE]]. If you have enough picks you can also go back up to the 5-Pick door and inside you'll get an - [[INFUSION]] and more importantly a [[VOLLEY GUN]]. Go back down and use the elevator to get to Finkton. Answer the phone inside the Elevator and proceed to Finkton...
 
600
 
Just after the lift stops, you'll come across Fink's assistant who has a few gifts for you on a desk. There's a [[LOCKPICK]] along with a [[HAND CANNON]] and salt here.
 
Objective: Find the Gunsmith Chen Lin
 
Go into the next place. As you enter, go to the right and and right and you'll come to some boxes behind which you can find a [[LOCKPICKING KIT]] -
600
 
There's a room which can be opened here. with one Pick in which you can find a Cipher -
600
 
We'll get the code book soon so just remember this place so that we can come back here later. You can also find a [[LOCKPICK]] on the table here -
600
 
Go back outside and explore all of the areas. You should be able to see three main places here. Shantytown (which is not open yet).. Past Shantytown if you go to the right you can find a Voxophone [[THE INVISIBLE COLOR]]. You will also come across the Good Time theater - which is also closed now. Past it if you go to the right you can find a lockpick on a table -
600
 
You will also find a Factory Entrance - where Elizabeth tells you that you'll need a Battering Ram to get thru. If you use your N to point towards your objective, you'll come to Chen Lin's shop.
 
Inside the shop you can pick up a Voxophone [[WE'VE NEED OF A SHEPARD]]. You can also pick up a [[LOCKPICK]] here -
600
 
Enter the Gunsmith's Shop here.
 
The Gunsmith's Shop
 
Objective: Find the Gunsmith Chen Lin
 
Go up the stairs to the top level where you can pick up a [[LOCKPICK]] on a table -
600
 
Go back one level down when you hear the cries and then talk to Ms.Lin here -
600
 
Objective: Go to the Good Time Club and Rescue Chen Lin
 
go back outside..
 
The Plaza of Zeal

You'll now come across a Handyman - keep using your Shock Jockey and any powerful weapon and try to stay far from him. He is tough so expect a big fight After you kill him, pick up the [[NEW GEAR] he throws and also loot him. Now use the mission marker to get to the Good Time Club.
.

The Good Time Club

 
Go up the steps here and into the next area which is a large hall and is soon going to be filled with enemies - seems like Fink does not want us to go away. There are tears here which will give Medical Kits, a Volley Gun and an RPG. Soon Fink sends three waves of his lackeys. So just stay behind over and start killing them as they get into your crosshair. You will fight several enemies here including a Patriot in the end. Use the rip to open Medkits and use them if you get low.
 
On the top - from where you begin, you should make your stand from here and after you are done, go left and you'll come to a room which has a Sniper Rifle, some [[NEW GEAR]] and a 3-Pick [[SAFE]]. After that, go downstairs. In the center of the area to the left (opposite to the stage).. you'll come to two rooms and a Vigor Vending Machine. These are the bathrooms. In one of the bathrooms (maybe the left?) you'll come across a [[LOCKPICK]] on the ground -
600
 
Go back out and climb the stage and go thru the door to the right which is on the stage and into the make-up room where you can find a Voxophone - [[CHANGING MY TUNE]], then go thru the next door. The next room has a couple of guards. On a chalk board ahead you'll see that Chen Lin is in Room 9. If you chose not to kill Slate the last time, then he's in cell 6.
 
Objective: Find Chen Lin's Cell
 
The next room is the Disposal room -
600
 
On the right here where you see "Chen Lin Gunsmith Machinist" boards to the right of the furnace, you can grab the [[CODE BOOK]] to the cipher we saw in the previous area -
600
 
We'll go to the Cipher in a bit, but for now let's head on inside. Past the projector room (actually take your time to see what's running on the screen). In the next area you can pick up a Voxophone [[HIS DESIGN FOR CRUELTY]]. Then you'll come to the cells. If you did not kill Slate the last time, go into cell 6 and you can just shoot him now or leave him like the living-dead. You will also come to a 5-Pick cell ahead which has [[NEW GEAR]]. Then go thru Cell 9 and down the stairs all the way. On a table with shackles you can find a [[LOCKPICK]] -
600
 
Go into the last room and hit the button here to light up the room and you'll see what happened to Chen Lin. You'll meet the Strange Couple again and now you can confirm it that they are not normal humans as they disappear after talking to you.
 
Objective: Open The Tear
 
Before you actually open the Tear, I forgot to mention a few things so let's go back and also get the Cipher cracked. Don't open the tear yet but just head back and in the cells area to the other end are some shackles on the ground where you can pick up a [[LOCKPICK]] -
600
 
There's another room we missed which has some Carbine Rifles and a [[LOCKPICK]]
600
 
Go back to the main hall where you had the big fight near the stage and there's another room here to the right opposite from the stage where you'll find an [[INFUSION]] -
600
 
And also a [[LOCKPICK]] below one of the tables -
600
 
Now, go back all the way outside to the Cipher and Elizabeth Cracks it. Interact with the clock to the right and it opens to show a reward - [[INFUSION]] ,[[LOCKSMITH BAG]], and a Voxophone [[A TRUER ALLEGIANCE]].
 
Now go back to the Tear and open it to enter an alternate Columbia.
 
Objective: Return to the Gunsmith's Shop
 
You'll have another fight in the main stage area and also in the Plaza. After the fights go back to Chen Lin's shop and you'll see that the Statue of Buddha has been replaced by one of Comstock. Go up to the Smith and then when he seems "disoriented", go down to his wife and talk to her.
 
Objective: Find Shantytown's Police Impound
 
Go into Shantytown now (I hope you know where it is by now, just go right from Lin's shop). Inside, pull the lever and then go thru the door. Kill the enemies here and in the middle of the area between some desks, you can pick up a [[LOCKPICK]] -
600

Go into the Departing area and hit the Button.
.

ShantyTown

 
Objective: Find ShantyTown's Police Impound
 
After you the lift stops, head outside to see Brother Love giving a speech. To he's left is a small place with the placard "My Family is Starving. We Need Food!"
 
In here beside the mattreses on the ground, you can find a [[LOCKPICK]] -
600
 
Go ahead and some thugs attack you to the left and after you kill them, pick up the [[INFUSION]] -
600
 
To the left of the area is "The Graveyard Shift" Bar and to the right inside is a door leading to the basement. In here you can find a guitar -
600
 
Play the Guitar and Elizabeth sings a song and then to the right on one of the barrels is a [[KEY]] -
600
 
And also there's a Voxophone nearby [[FANNING A FLAME]] -
600
 
There's also a [[LOCKSMITH's BAG]] round the corner in the end -
600
 
Go back out the Bar and to the right of the steps which you came down to come to the bar, is a drain, go there and you'll find a [[LOCKPICK]] -
600
 
Go up and move ahead and you'll see Food Sacks in a Tear. Ask Elizabeth to open the tear and some people gather around to get food. Go thru to the next area and you'll come to the Police Lines.
 
The Bull Yard
 
After you enter the Bull Yard you can see a [[NEW GEAR]] to the right -
600
 
Objective: Destroy the Defence Turrets
 
Prepare for another major battle on the skylines. Make sure you keep moving on the Skylines and take down enemies from here - try to spend as much time as you possible can on the Skylines and if you have a powerful gun then one of the lines will take you directly under the Defence Turrets -
600
 
You can bust it up nice from this angle - especially if you have something like a Volley Gun or RPG. 
 
Objective: Search for Chen Lin's Confiscated Tools
 
You will also fight a Patriot and more enemies in a bit and after you kill all of them, One of the skylines leads you thru a place where you can see a Bear Trap -
600

Jump down here and take the Voxophone [[TRAPPED]]. Then use the lines again to jump infornt of the door to the Columbia Authority which leads into the Impound, Ask Elizabeth to open the door and go in...
.

The Bull House Impound

 
Go ahead and in a room to the left you'll get a [[LOCKPICK]] -
600
 
Thru the next door you'll come into a larger area where you'll fight some enemies and a Patriot. If you need Medical Kit's during the fight, you can find them in a Tear on the first floor here. Up the stairs you will also come across a room which is to the left of the medical kits where you can find a 5-Pick door. You'll get [[NEW GEAR]] and [[INFUSION]] inside.
 
In the next room to the end here is a Voxophone [[THAT GODDAMN KEY]]. To the left of the Voxophone is a Chest which gives you an [[INFUSION]]. There's also a [[LOCKPICK]] on the ground near the table where you find the Hand Cannon - to the left of the room.
 
Go back out the room and into the next room which is the "Locker Room". You'll find another [[LOCKPICK]] on a table here. Now go back downstairs and across  the room where the fight began are a set of stairs which lead further down. Go down and you'll come to Chen's Tools. Go down all the way and you'll find some cell's opposite to the large machines. In the first cell to the right is a [[LOCKPICK]]. Then you'll see a tear where the tools were.
 
Objective: Open the Tear
 
Open the Tear when you are ready...
 
Objective: Return to the Gunsmith's Shop
 
Go back up the steps here after you go thru the tear and you'll come to a Voxophone [[KINDLING]]. Keep going up the next set of stairs into the main hall and into the room on the left end of the hall where you'll find a [[LOKCPICKING KIT]] and a Voxophone [[TERMINATED]].
 
The Bull Yard
 
Now go back out to the Bull Yard and make your way back and you'll come across a Poster of you... Strange what's happening!!!
 
As you pass the poster thru the small area with the asbestos sheets you can pick up a [[LOKCPICK]] to the right -
600
 
After you come up go towards The Graveyard Shift Bar. Here you can see some people posing on a Handyman. Below the Handyman is a Voxophone [[THAT ETERNAL SHORE]]. Inside The Graveyard Shift you can pick up another Voxophone [[DRAWING DEAD]]. Go to the elevator which will take you out of The Bull Yard.
 
Finkton Proper
 
Go back outside and on your way, look into the small room in the middle to find a new Vigor [[CHARGE]] -
600
 
600
 
Go thru this area towards Finkton Proper and pull the lever in the end to make the boxes move away and now you can go into Finkton. If you look on top, there are hooks here which weren't there before. Grab onto the hook which is in front of Chen Lin's shop and jump on top of the shop to find [[NEW GEAR]] -
600
 
Go into the shop and you'll get another Voxophone in the shelf [[ALL DEBTS PAID]]. Then investigate Lin's Body.
 
Objective: Go to the Factory and Reclaim the First Lady Airship
 
Now go to the Factory gate and with the help of some Vox it opens up. Go thru and you'll come out in front of the Factory where a large fight ensues. You are on the Vox's side for now so take out Fink's men and machines. After the whole area is cleared to head inside the Factory you'll need to take out a Zeppelin.
 
Objective: Take out the Zeppelin
 
Go to the right of the factory and jump onto the Sky-Lines and then as you move you'll come to this place -
600
 
Jump onto that area (It seems Elizabeth is already waiting for you there...)
 
Head into the Zeppelin from there and kill the Patriot inside and the other enemies. Go to the engine in the middle and hit F to take it down -
600
 
Objective: Go to the Factory and reclaim the First Lady Airship
 
Move to the left of the engine you just sabotaged and look down and you should spot a Sky-Line -
600

Go back near the Factory's entrance and thru the now opened gates and up the stairs and then into the Factory...
.

The Factory

 
Objective: Reclaim the First Lady Airship
 
Go into the next area which you'll have a fight and you can find a [[LOCKPICK KIT]] near a podium -
600
 
The Vox here have funny costumes !!!
600
 
Go thru the next door and in the end you'll come to an elevator and to it's right is a [[NEW GEAR]]. Go into the elevator and hit the button. When the bell rings, answer the call...
 
It would seem that Fitzroy is against you now so you'll also have to kill all of her men. In the adjacent room here is a Voxophone [[A CHILD NEEDS A PROTECTOR]] (on top of the voxophone is the drawing of Song Bird)...
 
Just infront of the gate to the next place is a new Vigor [[UNDERTOW]] -
600
 
Thru the next door is the main area of the factory -
600
 
Go up the stairs straight and you'll see Fitzroy shoot Fink. Then a huge huge fight starts. Keep moving on the skyline and a Handyman also joins in the fight here and he is one tough enemy...
 
Use the Vending machine below if you need Medical kits or Supplies and keep moving around a lot. After the fight go back up the stairs to where Daisy was.
 
Objective: Boost Elizabeth into the Vent
 
Just hit F to Boost up Elizabeth and she goes thru a Vent...
 
Objective: Distract Daisy
 
Go to the window and hit F to Distract Daisy and see what happens...
 
Go inside and in the rooms to the left and right here you can find the dead body of Fink and a Voxophone [[APOLOGY]] and also an [[INFUSION]]. Now go into the Airship at the end and Knock on the Door as you see Elizabeth lock herself inside.
 
Objective: Set a Course
 
Go to the console and set a course and Elizabeth comes out with a new look and in a bit her friend joins in too...
 
600

Cont on Page 4...

Tags: Bioshock Infinite, Bioshock Infinite Walkthrough, Bioshock Infinite Vigors, Bioshock Infinite Optional Mission, Bioshock Infinite Lockpicks

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