8 Movies that need sequels in video-game form
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While I’m not totally sure what the game would consist of, this is one in the vein of Ghostbusters, in the sense that I just want to revisit those world and those characters, and perhaps hear Alan Rickman say ‘By Grapthar’s Hammer’ a few more times. Galaxy Quest is one of those movies that I have a borderline-unhealthy fixation on, to the extent that I once broke up with a girl partially because she didn’t think it was funny (there were lots of other reasons, but I’d say not liking this movie contributed about 15% of those reasons).
As for the game itself, the crew would be reassembled to face some new threat, and we’d get a mixture of space-flight missions and on-foot missions where you visit various planets. What’s nice about the universe of Galaxy Quest is that it is, for all intents and purposes, infinitely large, which means that there’s no shortage of places you could go, and alien monsters you could fight. By Grapthar’s Hammer, that sounds like a game I want to play.
The Princess bride
Mark this one as another in the ‘worlds I’d like to revisit’ category. The Princess Bride is one of the best films of it’s kind ever made, seamlessly blending fantasy, action, adventure, romance, and comedy. What’s awesome about The Princess Bride as a potential video game is the fact that parts of it already kind of feel like one. Take that whole sequence, for instance, where Wesley is rescuing Buttercup from her three kidnappers. First he has a grapple encounter with Fezzik, then a swordfight with Inigo, capped off by a battle of wits. It’s like he must defeat three bosses in order to rescue his love.
I imagine a Princess Bride game playing with variety in much the same way, confronting you with a number of unusual encounters throughout the movie’s fantastical world. There can be rats of unusual size, traipses through the Fire Swamp, and any number of new, inventive challenges. Fezzik, Inigo, and Wesley could all be playable characters, each with a totally different play style. What’s that? You’d want to play as Billy Crystal’s Miracle Max too, just for funsies? As you wish.
Pineapple express is a funny movie. We can all agree on this, yes? It also works as a great twist on the action genre (an action flick where the two ‘heroes’ are stoned the entire time, so everything freaks them out) that I think would translate well to game form. Mostly, though, I’d just want to hear James Franco and Seth Rogen banter with each other as you navigate your way through the cooperative gameplay.
You’d be able to play single-player, with the other character controlled by the computer, but Co-Op would be where it’s at. You’d also have a Stoner Meter that made things harder to accomplish as it went up, but also let you take damage more slowly. If you got SUPER high, the game would start to distort it’s sound and picture, to really get you into the heads of it’s two protagonists.
Yes, I know that we’re getting a prequel to this in movie form soon, but that’s not the same. I want a sequel, damn it, where Mike and Sully meet up with Boo when she is a disaffected, sarcastic teenager whose whole life has been screwed up by her weird memories of visiting a monster city when she was little. Part of the game would take place in the monster world, and part would focus on Mike and Sully trapped over here in our world, trying to get home with the help of teenage Boo (who prefers to be called Emily, thank you very much).
The world established in Monsters Inc. lends itself to a great platformer, especially when those doors get involved. Image the madness as you hop from one world to another as either Mike or Sully (or both in Co-op). Obvsiously the two would play totally differently, since they’re such different monsters. This also means that the variety of enemies and allies that you encounter throughout the game, both in their world and as, would be vast.
There you have it! 8 movies that should continue their stories in game form. Get on it, developers!