The Best of Psygnosis/Studio Liverpool
[Continued] Page 2
It's not often you see a sports game with such an inventive twist applied to it, but that's exactly what Psygnosis did in 1991 with Ballistix. In the game, you direct a puck into a goal by shooting smaller projectiles at it, while at the same time watching out for what the defending layers are doing. You'll need to score three goals on the court in order to move on to the next round of play, but if you should somehow lose, you just need to restart the round. Featuring an impeccable design that's right on cue with some of Psygnosis' best and gameplay that's easy to learn yet hard to master, Ballistix is a favorite well worth rediscovering.
"Entering arener!" Releasing right at the start of the PlayStation's life cycle, Assault Rigs presented an interesting set-up to the usual tank game, requiring you to collect gems that are scattered throughout each virtual stage, while avoiding incoming fire from enemies and destroying them with well-timed shots. Featuring 42 levels and 20 power-ups in which to take advantage of, the game offered prolonged play time that most games couldn't provide at the time. It was also one of the first games to take advantage of the PlayStation Link Cable, allowing two players to hook up PlayStation units together so they could go head-to-head. Obviously this is a more primitive approach to multiplayer than we know it now, but for its time, it was pretty cool. If you can track down a used copy of Assault Rigs, we highly recommend it.
The point and click genre wasn't as wildly popular in the PlayStation age as it was earlier in the PC era, but that didn't stop Psygnosis from giving it a try with the release of Discworld. Featuring a lavish art design that most games couldn't match at the time and superstar voicework from Monty Python alum Eric Idle, the game had plenty of humorous situations to get through, as well as great gameplay elements (even with the point-and-click interface) and puzzles to solve. It may not have been the right game for everyone, but those appreciative of the genre -- or maybe Monty Python-esque humor -- got a kick out of it. It was followed by a sequel, but nothing beats the original, I think.
Finally, we come to a title that's really one of the best racing games of this generation for the PlayStation 3, a little gem called Wipeout HD. Released a few years back for PlayStation Network, hardly any racing game has been able to reproduce the unmatchable 60-frames-per-second speed and captivating detail than HD provides, with its futuristic landscape, winding courses and wild lighting effects. For that matter, the gameplay remained true to the nature of Wipeout games, and offered a significant value for only $15.
For that matter, the game got even better with the addition of the dark Fury pack, featuring a number of new course types and plenty of presentation add-ons to make the game experience feel that much deeper. Currently, Sony is selling these together as a package deal, and for a decent price at that. In honor of Psygnosis' demise, we highly suggest picking it up and joining us on the race way for some good ol' racing fun. Oh, and Wipeout 2048 on the PS Vita will suffice as well.
There were other great Psygnosis games that we missed out on, like the underrated tank action game Krazy Ivan; the adventurous Chronicles of the Sword; the G-Police series; the crazy Destruction Derby racing games; and Microcosm, one of the first full-motion video games to effectively make use of the medium. These will not be forgotten either…
So what were your favorite Psygnosis games?