The top five biggest letdowns of E3 2012
Another Electronic Entertainment Expo has come and gone, and for yet another year, it was mostly good times with gaming colleagues and new products, tackling new technology for the first time (Wii U) and rediscovering old friends with the return of favorite franchises. You’ll be seeing plenty of coverage from the big event in the weeks ahead, so keep it tuned here to GameZone for more.
However, with the good comes the bad, as everything wasn’t exactly wine and roses. Some huge disappointments emerged from the show floor this week, and we couldn’t help but sound off about them in an article, explaining where the biggest screw-ups – or lack of titles – took place. This is gonna get ugly, so get yourself a gas mask if you need it. Let’s count down the disappointments!
5. The return of dancing games, and the unnecessary hype behind them
Dancing games are pretty popular in this industry, so it shouldn’t have been a surprise that both Harmonix and Ubisoft was working on sequels to its profitable Dance Central and Just Dance games. Still, upon looking at these, it doesn’t really look like much improvement is going into them. Granted, we weren’t asking for a breakdancing mode or anything (though an Electric Boogaloo game would be interesting), but still, we’ve seen this territory covered way too often before.
And the way BOTH games were announced at press conferences were ridiculous. Instead of explaining new features or revealing artists that are tied in with the games, both Microsoft and Ubisoft opted to introduce ridiculous dance numbers for each game, with the big “M” turning to Usher and Ubi turning to Flo Rida. Now, we have no problem with either artist in concert, but inserting them into a press conference just felt a little out of place. At least Nintendo scored points by showing off the actual gameplay, and how it works, with Just Dance 4…though that’s not saying much.
Hey, if you want to dance, go ahead, these sequels will provide plenty. But more time should’ve been spent on innovation rather than the MTV flash to usher in their announcements.
4. Ubisoft’s press conference, or the wrath of Tobuscus
Every year, Ubisoft tries to hold a legitimate press conference, but always has that annoying factor that keeps it from being an utmost success. Two years ago, it was James Cameron delivering a 30-minute speech on Avatar without any footage of the movie or game; one year ago, it was the glory – or the lack thereof – of Mr. Caffeine and his weird fadeouts. And this year…well, aside from the Flo Rida performance, there was Tobuscus.
Never heard of him? He’s apparently an “Internet sensation” who Ubisoft thought would be perfect to do backstage presentations and fit in with the show’s host, Archer actress Aisha Tyler. Guess what. He wasn’t. He just made the proceedings pass by with even more groans, and when his team turned the press conference into a full-blown non-MLG gaming event with Shootmania, the audience was checking their watches pretty fiercely.
Save for some awesome Assassin’s Creed footage (and a cool little encyclopedia given away after the show), the press conference just couldn’t be saved from the wrath of Tobuscus. It almost makes us want Jamie Kennedy back. Haha, we’re KIDDING. God.