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The Dream Lives: 10 Dreamcast Games Needed For XBLA and PSN

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Posted by: Robert Workman

The digital distribution channels of Xbox Live and the PlayStation Network are in the process of becoming a second home to the Sega Dreamcast, a console that thrived in the early 2000's. Over the years, we've received such titles as Rez, Ikaruga and Marvel Vs. Capcom 2, and recently the original Sonic Adventure went live on the services. The list is about to get even longer with Crazy Taxi and a new Bangai-O game releasing sometime in the next few weeks.

And that got us to thinking...what other Dreamcast games deserve the downloadable treatment? Here are 10 suggestions for titles that Sega and their respective publishers needs to consider somewhere down the road; preferably sooner rather than later, of course.

Jet Grind Radio: Smilebit's funky roller skating game has it all -- fun, frivolous platforming action, great chase sequences while you're trying to outrun the police, and graffiti spray-offs against rival gangs, such as the Love Shockers and Poison Jam. The game is best remembered, however, for its beautiful cel-shaded presentation and its unbelievably hip soundtrack. We'd love to relive those days again on our current consoles. Space Channel 5: When it comes to games that would take advantage of the Kinect and PlayStation Move, a few weirdos mentioned Seaman as a potential title. However, we'd like to think that the voluptuous Ulala is a better fit, with her slick dancing moves and her outrageous outfits. Space Channel 5 would be ideal for either movement controller, and a fun game to boot, especially with its soundtrack. "Chu, chu, chu!"

Power Stone 1 or 2: Capcom's done well with the online fighting game market, with Super Street Fighter II Turbo HD Remix and Marvel Vs. Capcom 2 entertaining millions of fans, and Street Fighter III: Third Strike coming next year. But why stop there? The Power Stone games are all about frantic, over-the-top four-player beat-em-up action, across a variety of consistency shifting stages. What we wouldn't give to fight our battles with a kung fu student and a well-armed chef again. C'mon, Capcom, make it happen.

Shenmue I & II: Say what you will about the strange interface that Yu Suzuki and his team put into these games (let's pet the cat!), but they really knew what they were doing when it came to creating an immersible game experience. Both of the Shenmue games are worthy of a re-release on Xbox Live and the PlayStation Network, with their awesome scenarios (quick time events for the win) and superb presentation. Sure, it's not the be-all-end-all Shenmue III conclusion we want, but it beats nothing, right? And it could easily drum up attention in a sequel with enough sales.

Phantasy Star Online: If it has online in the title, then it has potential to be a big hit as a downloadable game. Phantasy Star Online changed the way we played role playing games, even if the game did come near the end of the Dreamcast's life cycle. Being able to interact with friends and participate with them in battles was a kick, and you could also customize your character any way you chose. We'd love to see this one again, although we could certainly do without the subscription rate. Please, Sega.

Daytona USA: When Daytona USA 2001 came out a couple of years into the Dreamcast's life cycle, it revived interest in a long-favorite racing franchise. Today, it's still looking like a winner, and its online features make it ideal for speeding against others. Sega should consider a modified version of this game, with all new tracks, online ranking systems and more cars. Hey, if Hydro Thunder's legacy can live on through downloadable gaming, then why can't the Hornet?

Chu Chu Rocket: Tsubabababa! Sega's classic cat-and-mouse puzzle game is simply primed for an online release. Just look at everything that happens in it once you get four players involved. Absolute madness. Why wouldn't anyone want that sort of action across Xbox Live and the PlayStation Network? It's simple to play, completely manic, and loads of fun. The iPad is getting a version of its own, so hopefully Sega will give Chu Chu its downloadable due-due as well.

Unreal Tournament: Seeing as how Duke Nukem, the Doom games and other classic first-person shooters are getting their due, we're wondering why Unreal Tournament isn't getting the same treatment. Secret Level has given the Dreamcast version damn good treatment, between its online options, its ease of play and its combination of old and new maps to kill your friends in. We could certainly use those again, especially after Quake Arena Arcade comes around. Unreal would be the only franchise missing from the service at that point.

Skies of Arcadia: Every system has a great role-playing game that stands the test of time, one that's fun to return to even after you've conquered every battle and found every little secret. Skies of Arcadia is easily among those games, and one that's due for a re-release (even though we already received one on the GameCube). The memorable characters, hours-long quest and innovative battle system are more than enough to keep you sucked in for hours. We'd love to be air pirates again.

Cannon Spike: Capcom's has a number of great shooters on the Dreamcast, including the Giga Wing games and the overlooked Mars Matrix. One that truly stands out in our minds, though, is Cannon Spike, an entertaining game where you take familiar Capcom heroes (Arthur from Ghouls n' Ghosts, Mega Man and Cammy on rocket skates, to name a few) and blast everything in sight, from demons to powerful soldiers. The variety in this game is staggering, and the shooting action is exciting both on your own and with a buddy. Capcom should definitely consider re-sharpening this Spike.

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