Xbox One: Dead Rising 3 Review Round-up
It's no secret that Dead Rising 3 had its fair share of problems early on. Most noticable on the list was framerate issues, with the game often struggling to maintain a consistent 30 frames per second. With the Xbox One due out this Friday, reviews are in for the anticipated open-world zombie slaying game and it appears that any worries should be put to rest. The game still received some mixed reviews, but most are generally positive.
"Dead Rising 3 doesn’t get by on its looks, but its meaty zombie-slaying combat and nearly endless supply of undead and ridiculous weapons go a long way. Through its lengthy campaign, I was always eager to see what crazy zombie-squishing contraption would come along next. It rarely disappointed, except when navigating its snarled map and waiting out its load times took me out of the fight took too long."
"Dead Rising 3 gets a lot of things right. It presents a massive open world filled with possibilities and features the first truly impressive use of scale in a game based on a zombie outbreak. But the game's difficulty spikes — due to its control and inventory issues — and boring, stereotype-laden writing can be difficult to swallow. There's a very good game lurking inside of Dead Rising 3 — but it feels a little unsteady on its feet."
"Dead Rising 3 is a worthy entry in the series and, for the most part, gets out of your way. It knows that all you really want to do is discover and create new playthings to dismember the undead. As a vehicle for that, it's a comfortable ride."
"Despite a wonky presentation and obvious technical hiccups, Capcom has successfully made Dead Rising 3 a more welcoming experience than its harsh predecessors. It can be an inconsistent experience, but I choose to ignore the game's peculiarities and play Dead Rising 3 in the spirit that I believe it's intended: running around in shark outfit shooting zombies with deadly dildos fired from a leaf blower."
"Although it sacrifices a tad of its loveable camp factor and neon style in favor of a few other advancements, the outcome is a much stronger, more involved Dead Rising game. For once, I actually felt overwhelmed in a zombie outbreak, which is a real example of how next-gen technology can be used to do more than simply "make things look better." Out of all the launch titles I've played on both new consoles, Dead Rising 3 is my personal favorite, bar none."
"Capcom Vancouver’s latest entry in the Dead Rising saga is an impressive display of big, dumb fun, and a must-play for fans of the series. It’s also a great demonstration of the outstanding capabilities of next-gen hardware right out of the gate. Thinning out the undead of Los Perdidos is worth your time, but the bugs infesting the sandbox are an unwelcome scourge."
"Dead Rising 3 is a sandbox in the purest sense, one that urges you to experiment with its innumerable toys at your leisure. The result is an open world that, in spite of its reanimated inhabitants, feels more alive than most."
"Worried that Dead Rising 3 might be a bit... serious? Don't be. From the moment it starts, subdued colour palette aside, this is the series as you know it. By the time you find and build the dildo gun, you'll wonder what the fuss was about."
"In some ways Dead Rising 3 doesn't feel like a sequel at all. It's a sloppy, loose and ugly looking game, lacking the finely tuned foundations of most games in their third iterations. Its problems, though many, are somewhat saved by all of the effortless fun had dicing up zombies with bizarre weaponry. Capcom hasn't managed to clean the blood off this flawed diamond. In some ways it may even have tarnished it further. But a diamond it remains."
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Not a bad bunch of scores for a game that many worried about early on. It seems Capcom Vancouver seemed to work out most of the kinks to deliver a solid day-one title for the Xbox One.