news\ Jul 14, 2013 at 11:50 pm

Weekly Wrap-Up: Thanks, Ryan Davis


Well, that wraps it up for another week in gaming. There's plenty of new content on GameZone to go around, so if you missed any reviews, previews, or original editorial content, here's the spot to catch up. Also, let's pour one out (in my case a soda) for the legendary Ryan Davis, who recently passed away. It truly is the end of an era.


Review: Civilization 5’s Brave New World truly completes the experience

It's time for more Civ 5, and this latest batch of content is worthy of fans' attention.

Review: Duels of the Planeswalker 2014 can't top the real game

Magic: The Gathering fans could find plenty of entertainment elsewhere.

Review: Time & Eternity, like its protagonist, suffers a case of split personality

Sadly, this aesthetic masterpiece isn't as fantastic as it could've been.

Review: Become a demon-hunting Samurai in Shin Megami Tensei 4

The 3DS gets a hell of an RPG, and Shin Megami Tensei returns in a big way.

Review: Capsized is a worthy ride held back by a few malfunctions

Don't let its imperfections discourage you from playing this wonderful little game.

Peripheral Vision: Logitech G600 MMO Gaming Mouse

MMO fans in need of a solid mouse, here ya go.

Review: Tiny Tina's Assault on Dragons Keep ends the Season Pass DLC on an incredibly high note

Borderlands 2 gets a delightful piece of add-on content worthy of your time and attention.


Hands-On: Diablo 3 makes the shift to consoles

We get a look at Blizzard's latest hit, this time on consoles.

Preview: Dark Matter is a haunting Metroidvania set in the deep confines of space

Some new mechanics help distinguish this upcoming side-scrolling action-adventure game.

Preview: Sneakin' around with Dishonor — er, I mean Thief

It's hard to not see the similarities between this upcoming title and Bethesda's famed stealth game.

Scrolls, the next big collectible card game?

There's plenty of potential for Scrolls to be a massive card game when it launches.

Tom Clancy's Splinter Cell Blacklist co-op and multiplayer impressions

Tom Clancy's Splinter Cell Blacklist single-player impressions

GameZone gives you the skinny on both the multiplayer and single-player offerings in the next Splinter Cell.

GZ Originals

Remembering Ryan Davis, a jolly industry great that left us way too soon (1979 - 2013)

We honor the late, great Ryan Davis.

The good, the bad and the seamless multiplayer future

What's there to both love and be worried about as far as seamless multiplayer is concerned?

Dr. David's Indie Spotlight: Interview with A.N.N.E creator Moise Breton

We chat it up with A.N.N.E developer Moise Breton.

Chatting with Riot's Senior Artist, Jonboy Meyers

GameZone talks to Riot's Jonboy Meyers.

The problem with The Last of Us multiplayer is that people think it's Call of Duty

Oh, you people and your Call of Duty.

Week in Mobile: Pacific Rim, Kavinsky, and Call of Mini Zombies 2

Umm, just watch Pacific Rim instead of playing it.

Bethesda is quietly becoming a top-tier third-party publisher

Bethesda's sure been doing a lot more than just Elder Scrolls lately, and that's definitely a good thing.

The Games of Summer: Shootin' In the Wild West

Let's take a trip to the good ol' gun-slinging days.

Kickstarter Interview: Satellite Reign hacks new life into the cyberpunk, tactical, sandbox genre

Our latest Kickstarter interview revolves around the cyberpunk adventure Satellite Reign.

Our thoughts on GTA 5's gameplay video

What's the verdict on the latest Grand Theft Auto 5 trailer?

Bitpicking: Dat 3D, or let's explore the best uses of Nintendo's stereoscopic handheld

What games utilize the stereoscopic features of the 3DS the best?

Is the push for online engagement hurting the single-player experience?

Is one element of gaming suffering as a result of another becoming such a major focus?

Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.

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