news\ Apr 1, 2013 at 4:49 am

Weekly Wrap-Up: BioShock Infinite all day long!


Have you been playing BioShock Infinite? Of course you are! At the very least, you’ve been hearing about it all over the good ol’ internet. Well, you’re about to hear about it some more because the highlight in this latest edition of GameZone’s Weekly Wrap-Up is Irrational Games' incredible FPS adventure. We’ve also got some more PAX East coverage and much, much more gaming news.


Review: BioShock Infinite is easily the best game of this console generation

If you’re looking for one of the most gripping, satisfying experiences on the current crop of consoles, look no further than BioShock Infinite.

Movie review: G.I. Joe Retaliation hints at greatness, but never gets there

Some cool ideas don’t quite reach their full potential in this mindless action flick.

Review: Some glaring flaws keep Alien Spidy from swinging to great heights

This 2D platform is fun at times, but some grand frustration makes it hard to enjoy all too often.

Peripheral Vision: Rosewill Illuminated Mechanical Gaming Keyboard (RK-9100)

This gaming keyboard will likely be a great fit for most individuals.

Review: Rhythm Destruction attempts to blur the line between rhythm game and shmup

It doesn’t always succeed, but this rhythm shooter provides plenty of entertainment.

Tech review: Turtle Beach Ear Force XP Seven: for professionals only

Despite a steep price, this gaming headset is a solid peripheral.


Preview: Battlefield 4 reveal stuns with next-gen visuals and explosive gameplay

GameZone gets some hands-on time with EA’s upcoming military shooter at GDC 2013.

Preview: Sanctum 2 aims to deliver more FPS/tower defense action

Some great design choices make this upcoming title a game worth watching out for.

The Final Countdown

The last Defiance beta weekend

PAX East 2013 hangover

Hawken turns in a successful and exciting progress report

Dead Island Riptide might be treading water

Hands-on with Remember Me is dangerously familiar

The rhythm is gonna get you in the music action-adventure game Beatbuddy

Deus Ex: Human Revolution Director's Cut on Wii U is GamePad-tastic!

Children of Liberty combines stealth with revolutionary paper art

Edge of Space may just consist of everything you love

Mark of the Ninja lead designer on the Special Edition’s new playstyle & more

Quadrilateral Cowboy plays off of my baby hacker childhood

SmashMuck Champions could be the next Monday Night Combat

Dishonored: Knife of Dunwall is all about the Daud

Secret Ponchos dev on combining elements of LoL and Street Fighter into a Spaghetti Western shooter

Legend of Dungeon is a beautiful, must-play indie

Guns of Icarus Online demands your renewed attention with Adventure Mode

Marvel Heroes’ Brevik & Olebe chat up their improved MMO action-RPG

City of Steam is a tiny browser game eager to please

Hands-on with Shovel Knight, an 8-bit love letter

Zombie Tycoon 2 and why you should love the Vita

PAX East from the eyes of the consumer

3 Surprises from PAX East

IndieGameStand is like Teefury for indie games

GZ Originals

Level One: Gears of War Judgment

Join us as we enter the latest Gears right from the start.

Dr. David's Indie Spotlight: Interview with Badland dev Frogmind

We chat with the dudes who previously worked on Trials and MotoHeroz about their upcoming project.

Week in Mobile: Nimble Quest, Dungeon Hearts, and PAX East

GameZone checks out the latest and greatest (and in some cases not-so-great) mobile titles.

Bitpicking: Too fast, too long

We take a look at the pacing conundrum seen in video games such as Metal Gear Rising: Revengeance.

Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.

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