Weekly wrap-up 1/20/2013
As the beginning of 2013 continues to chug along, we’re getting more and more content to check out. Whether it’s a new movie, an upcoming video game, or the week’s hottest release, you’ll find coverage of the biggest posts of the last seven days. Check out our impressions of Disney Infinity, our look at Guillermo Del Toro’s Mama, and our review of DmC: Devil May Cry right here in our weekly wrap-up.
Movie Review: A Haunted House is 2013's first scary movie
The only thing scary about this parody is how plain stupid and lame it is.
Review: Power Rangers Super Samurai strikes a low, cheap blow to the Kinect
Kinect-owning Power Rangers fans, stay away from this game.
Movie Review: Zero Dark Thirty is so much more than a "true" story
This flick isn’t impressive due to its source material; it’s impressive because it’s just a damn fine, well-made movie.
Review: DmC Devil May Cry's stylish action and stunning visuals make for the perfect reboot
This Devil May Cry revival delivers a great-looking, great-playing experience that hits all the right notes.
Review: The Roccat Apuri will make your desk look good, but for a price
If you’re willing to spend a bit of cash for this USB hub, you should totally go for it.
Movie Review: The Last Stand - He's back, I guess
Arnold Schwarzenegger returns to the big screen in a largely unimpressive action film.
Movie Review: Broken City is modern noir in NYC
A good plot and some cool noir themes make this movie worth watching.
Movie Review: Mama - fairy tale horror, presented by Guillermo Del Toro
It’s not Guillermo Del Toro’s strongest film, and the special effects are kind of bad, but Mama is still a pretty decent movie.
Dead Space 3 weapon crafting impressions
GameZone weighs in on the weapon creation in the upcoming Dead Space 3.
Dead Space 3 demo impressions
What’s the verdict on the Dead Space 3 demo?
Preview: Tomb Raider mixes puzzle, platforming and survival into one, gorgeous experience
We check out Lara Croft’s latest adventure, and we like what we’re seeing (and playing).
Hands-On: Getting our hands dirty with Tomb Raider's Multiplayer
GameZone gives you the skinny on the multiplayer component in Tomb Raider.
Impressions: Disney Infinity looks like a toy-collecting, world-creating good time
Disney Interactive’s next initiative has a lot of potential and may just offer practically limitless possibilities.
Preview: Aliens: Colonial Marines will finally give us the sequel we always wanted
So, like, this game just went gold, and we’re totally stoked to play it.
Who cares if Master Chief shows his face in the next Halo?
Do people really care what Master Chief looks like? And if they do, does it really matter when his mug gets revealed?
Interview: Chatting Edge of Space with lead designer Jacob Crane
GameZone chats it up with developer Handyman Studios about the upcoming exploration-heavy 2D action-adventure game Edge of Space.
Would DmC Devil May Cry have been better off with a different name?
Because ya know, Dante’s face looks different and all.
Five reasons why Disney Infinity will be better than you might expect
Disney Infinity has all the potential in the world to go far, and it may do exactly that.
Week in Mobile: Temple Run 2, TREa HD, and the hidden expense of Final Fantasy
Temple Run 2 and Final Fantasy: All the Bravest are just two of the latest mobile titles that you should check out.
How do we fix the disconnect between video game journalists and gamers?
The relationship between writer and reader is kind of ugly across plenty of outlets. Is there any way to address that?
Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.