Wasteland 2 updating to Unity 5 is great news for modders

New update should allow for better mods

InXile Entertainment might be hard at work resurrecting The Bard's Tale IV, but that doesn't mean that they already forgot about the game that made them relevant again. I'm talking about Wasteland 2, the Kickstarter-funded title from the studio that made well over $2 million.

The most recent patch that hit Wasteland 2 added Steam achievements for Mac and Linux players and polished some of the finer details — but inXile isn't done with the game yet.

In a blog post on their Kickstarter page the developers have revealed that they will be updating Wasteland 2 from Unity 4.5 to Unity 5:

In pursuit of this goal, one task we're working on right now is migrating the Wasteland 2 codebase from the Unity 4.5 engine to Unity 5, which will enable some new possibilities for us. A major benefit of moving to Unity 5 is that 5 will include many of the tools from Unity 4.x Pro. We relied on many of these tools during our development (like creating and building navigation meshes), and they will be available to modders without having to pay thousands of dollars for a Pro Unity license. There is no doubt that this migration will allow us to release better tools for modding to our community in the future…Let’s just say that the Orange County lifestyle might be getting to us as the game will be receiving a facelift. Unity 5 offers physically based shading, which is already starting to look amazing in the scenes we’ve touched up.

Is the that a wall of text? Here's a TL;DR on what that means for you:

  • Developer tools will be available to modders — that means awesome new mods.
  • The game will look better.

[inXile]