UFO: Aftermath is quickly approaching its September release.


Conspiracy, Alien Agenda, Government Cover-up, Men In
Black, Abductions, Crash at Roswell, Cattle Mutilations, UFO,

Area 51, Mother ship, Alien Threat, Flying Saucers, Death
Ray, Close Encounters, Missing Time, Alien Implants, Invasion

 


UFO: AFTERMATH

“If ‘they’
discover you, it is an old but hardly invalid rule of thumb; ‘they’ are your
technological superiors.”    

– Lambros Callimahos, National
Security Analyst, 1968.


Dallas, Texas – July 3, 2003

UFO: Aftermath is quickly approaching its September release.
Having been inspired by decades of sightings, contact and the world wide
government cover-up, as well as films and other media, Czech based Cenega
Publishing and Altar Interactive decided to produce and develop UFO:
Aftermath
a how to guide of Strategic Tactical Defense against an
invading Alien Armada cleverly disguised as a video game.

"The
nations of the world will have to unite, for the next war will be an
interplanetary war. The nations of the earth must someday make a common front
against attack by people from other planets."
 
              – General Douglas MacArthur – The New York Times, October 8,
1955

And the plot
thickens…We knew they were out there, somewhere in the black distance of
space. We knew the human race couldn’t be the only life form. It had long been
accepted that there were others. With more planets and stars than there are
grains of sand, the Universe had to be home to ‘something’ else. Then they
came. Undetected, a spacecraft of unknown origin hovered just above the point
where light melts into dark. Were they friend or enemy?


UFO: Aftermath

is a 3D tactical/strategy title with a rich and compelling sci-fi story. The
title Combines global strategy with small squad based tactical combat against
an alien invasion. Featuring run time generated tactical missions with
innovative simultaneous combat action; the genre is also enhanced with strong
RPG elements, offering quite a unique mix of strategic ideas.


 


The cleverly devised RPG element allows the player
to develop their soldier’s abilities as they gain more experience. Their
skills are derived from certain statistics, and each point that is delegated
to the following attributes will have a noticeable effect on that soldier’s
skills: strength, agility, dexterity, willpower, intelligence, and perception.
The strategy feature of this game is essentially how you
decide to manage your bases, interceptions, and squads. Territory is power in
the game – the more you control, the better your interceptor coverage. The
faster you research, the better your chances.  The tactical aspect of
the game comes into play during the ground based assaults against aliens and
mutants for the control of territories. Once you succeed, you can decide what
type of base you want: research, military, manufacture or biomass repulsion.

"In our
obsession with antagonisms of the moment, we often forget how much unites all
the members of humanity. Perhaps we need some outside, universal threat to
make us recognize this common bond. I occasionally think how quickly our
differences worldwide would vanish if we were facing an alien threat from
outside this world."      –

United States President Ronald
Reagan – Speech to the United Nations General Assembly, Forty-second session,
September 21, 1987.
 


 


UFO: AFTERMATH

Game Features:

        
An in depth How-to-Guide of strategy
and tactics in an armed struggle against an alien invasion ingeniously
disguised as a simultaneous turn-based combat computer game: Combines both
real-time and turn-based combat systems.

        
Randomly generated tactical
missions: Each playing field is unique. Since no two games are alike, the
player will be provided with the knowledge and ability to adapt and overcome
the tactics of an extraterrestrial force at the time of an actual invasion.

        
Strong RPG elements: your soldiers
will improve as they gain more experience, allowing you to make specialists
like snipers, medics, and others; this feature will also help the player
understand how to properly prepare his squad and deal with the aftermath of an
actual invasion.

        
Intricate, rich, and frighteningly
realistic alien setting displayed in full 3D.

        
In game technology is based on
captured alien craft and classified documents.

        
Invasion plan and the aftermath are
derived from intercepted alien communications.

 


About CENEGA PUBLISHING, s.r.o.


CENEGA PUBLISHING, s.r.o., based in Prague, Czech
Republic, was founded in April 2002 to search and support new projects
within Europe. The first activity of this new worldwide publisher is the
launch of the titles Another War, Knights of the Cross, Fairytale, Timothy and
4 Leaf Clovers for PC. In the near future, Cenega Publishing will enter the
console market, along with the plan of 6-7 titles for release in 2003 and
2004, including Shade: Wrath of Angles, Korea: Forgotten Conflict, and UFO:
Aftermath. CENEGA PUBLISHING, s.r.o. is a subsidiary of CENEGA N.V., a holding
company to the largest computer software distributor in the Czech Republic,
Slovakia, Poland and Hungary with 2002 revenues over 20 million EUR. For
further information, please visit our website at:

http://www.cenega.com


 


About Altar Interactive


ALTAR Interactive is a game developing company, controlled
by private investors, based in Brno, Czech Republic. ALTAR Interactive is the
developer of the critically acclaimed RTS game Original War, and Fish Fillets,
and is currently working on UFO: Aftermath. More information can be found at:
http://www.altarinteractive.com


 

Prepare yourself for the
greatest battle of mankind:
Beginning in September,
Earth’s future is in your hands.

 

CENEGA PUBLISHING, s.r.o. All
rights reserved. Other products and company names mentioned herein maybe
trademarks of their respective owners.