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Traveling in The Chronicles of Spellborn

November 5, 2008

Traveling in The Chronicles of Spellborn

Discover new shards and encounter dangerous enemies on your journey through the Deadspell Storm

Traveling and discovering new areas is done quite differently to other MMORPGs in The Chronicles of Spellborn. Since the world of Spellborn is divided in different shard realms floating through the Deadspell Storm, other means of transport are necessary than just walking or riding. In order to travel to the different rock realms, the fantasy online role-playing game offers impressive journeys on so-called shard ships. Similar to sailing boats these massive vehicles are able to fly from one shard to another through the magical Deadspell Storm.

To use the shard ships, players will need to be fame level 10 minimum and interact with specific NPCs to join the crew. Departing from the docks of Hawk’s Landing they will then experience a real-time journey together with other players and NPCs. Yet, they should be wary of the menaces lurking in the Storm and be ready to defend the ship. Hostile humanoids or even monsters could attack without warning during the travel. If a player fears these encounters and needs to travel quickly, he or she can also rent a cabin, which works like a teleport. To showcase what traveling is like in The Chronicles of Spellborn, publisher Frogster and developer Spellborn recorded a new in-game trailer.

Click here to download the new trailer for The Chronicles of Spellborn.

MMO fans can still register on the new website www.tcos.com to join the crew themselves and have an early look at the game. The Chronicles of Spellborn will be released on November 27th in Europe.

Gw
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