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Top 25 Games of the Decade (2000-2009) - Day 18

Top 25 Games of the Decade (2000-2009) - #8

GameZone celebrates the end of a glorious decade of gaming

The end of the decade is upon us and it’s time to revisit the landscape of gaming that began in 2000 with the launching of the PlayStation 2 and is now ending in 2009 with three viable console platforms in the Xbox 360, PlayStation 3 and Wii.

Over the next 25 days, GameZone will be bringing our readers the “Top 25 Games of the Decade.” Considering how many games released in the past ten years, it was an exhausting process to narrow down our initial list of more than 200 games to the top 25.

Factors that played a large part for titles that made the cut included: initial impact, lasting impact, longevity, “standing the test of time”, popularity, advancements in the genre, and much more.  It wasn’t easy picking and choosing between our favorite children, but we feel the games that made our list are representative of the decade that was.

#8  Metroid Prime (2002)

 

Publisher: Nintendo
Developer: Retro Studios
Platform: GameCube, Wii (2009)
GameZone Review: 9.7

 

Titles such as Metroid Prime were among the primary reasons to own a Nintendo GameCube. In motion – and even through witnessing screenshots – it looked fabulous for its time. But it had more than beautiful graphics; it had pizzazz! 

Taking the leap from 2D to 3D, Metroid Prime was a success in every department. The gameplay design was nearly perfect, it was well balanced, the controls were excellent, and it was challenging from beginning to end.

Metroid Prime is much more than a standard first-person shooter; it’s a title about exploration and discovery. The Morph Ball mode touched on these aspects as the Metroid series has always been much more than any average action title – they are landmark titles that pushed their genres forward, which Prime clearly does.

 

As I started earlier, Metroid Prime is a gorgeous title – it runs at 60 FPS and the artwork conveys what Metroid is all about. The environments are full of detail and are ever-inviting to pass through.

Seeing Samus in a full 3D reality was astonishing when Metroid Prime debuted. Samus’ HUD was top notch and proved to be successful at helping gamers lose track of time as they felt as if they truly were Samus hunting down Metroids.

The lengthy single-player campaign deservingly promotes gamers to return to Metroid Prime for repeat play-throughs. Even with the exclusion of multiplayer, Metroid Prime feels natural as a single-player only title.

If there’s one Nintendo published game to own on the GameCube, Metroid Prime is it.

“Retro Studios has taken a classic 2D series and moved into the third dimension without a single mistake,” Louis Bedigian, GameZone.

Previously announced …

#25 – Shenmue II. Find the story here.
#24 – Counter-Strike. Find the story here.
#23 –
Gears of War. Find the story here.
#22 – Guitar Hero. Find the story here.
#21 – The Elder Scrolls III: Morrowind. Find the story here.
#20 - Gran Turismo 3: A-Spec. Find the story here.
#19 - Final Fantasy X. See the story here.
#18 - Ico. See the story here.
#17 - Bioshock. See the story here.
#16 - The Sims. See the story here.
#15 - Tony Hawk Pro Skater 2. See the story here.
#14 - Star Wars: Knights of the Old Republic. See the story here.
#13 - Call of Duty 4: Modern Warfare. See the story here.
#12 - Super Mario Galaxy. See the story here.
#11 - Halo: Combat Evolved. See the story here.
#10 - Prince of Persia: The Sands of Time. See the story here.
#9 Metal Gear Solid 3: Subsistence. See the story here.

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Our #7 Game of the Decade had one primary theme: “The monster you created has returned... to kill you!”

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