news\ Mar 12, 2014 at 2:24 pm

This War of Mine is a different kind of military game


"In war not everyone can be a soldier." Nothing can describe 11 bit studios' new game, This War of Mine, better than that.

There are plenty of games in which you star as the legendary war hero, equipped to take on an entire army of enemies with relative ease and zero consequences. But what if, in one military game, you don't play as the soldier? What if you are merely a civilian, a survivor of the war? This is the focus off The War of Mine, a game inspired by real-life events.

Announced today, This War of Mine is described as a "dark survival game" that shifts away from the military operations portrayed in most games. Instead, you play as a group of civilians trying to stay alive in a besieged city. During the day, snipers stop you from leaving your refuge, so you must craft, trade, upgrdae your shelter, feed and cure your people. At night, you must scavange nearby areas for food, medicines, weapons and other useful items.

Decision will also play a major factor in the gameplay. You'll be forced to make life-and-death decisions like trying to protect everybody from your shelter or sacrificing some in order to prevail. "There are no good or bad decisions during war," 11 bit studios says. "There's only survival."

The purpose of This War of Mine isn't necessarily to offer an alternative form of gameplay, but rather deliver a powerful message, according to lead designer Michal Drozdowski.

“This can happen in your city, in your country,” explains Drozdowski. “While designing a new game, we came across an article that described how one man survived in a besieged city. We learned about his hardships and the horror of that experience. We decided to work around this idea and make something real, something that moves people and make them think for a second. It's about time that games, just like any other art form, start talking about important things.”

This War of Mine is being developed for PC and mobile devices. It's due out sometime in 2014.

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