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The Mystery Begins As City Interactive Ships Art Of Murder: FBI Confidential Pc

July 29, 2008

THE MYSTERY BEGINS AS CITY INTERACTIVE SHIPS ART OF MURDER: FBI CONFIDENTIAL PC GAME INTO U.S. AND CANADIAN RETAILERS NATIONWIDE

Players will experience the thrill of becoming the lead FBI agent in a murder case and solve puzzles in order to catch a psychotic killer

International game developer and publisher City Interactive is proud to announce that its first North American PC game, the award-wining, classic point-and-click adventure, Art of Murder: FBI Confidential, ships to retailers today. Designed by the creators of the popular PC adventure games Schizm, Art of Murder: FBI Confidential offers players a dark and intriguing storyline enhanced by stunning 3D graphics and realistic sound effects.

In Art of Murder: FBI Confidential players become rookie FBI agent Nicole Bonnet who must solve puzzles and combine facts to solve the mystery behind a series of macabre ritual murders that are targeting wealthy New York citizens.

“In the past, point and click games have been slow paced with poor graphics -- we believe that Art of Murder changes everything about this game format,” said Mark S. Rudolph, Marketing & Operations Manager, City Interactive. “With realistic graphics and fast-paced gameplay, Art of Murder is designed in a way that will invite players to indulge themselves in the mystery.”

Game features include:

  • A dark and intriguing storyline full of unexpected plot twists, unique characters, interesting dialogue, and well-designed puzzles.

  • An atmosphere packed with tension, resulting from a combination of an exceptional storyline with beautiful visuals, original music, and realistic sound effects.

  • Nearly 20 in-game characters, 100 puzzles, 15 main locations (200 pre-rendered images in total), and 5,000 dialogue lines.

  • Amazingly detailed and varied pre-rendered images, enhanced with background animations. The graphics were designed by some of the best graphic artists and the art directors in Poland.

  • Three-dimensional characters, which move in a natural way, and cast realistic shadows.

  • High-quality video cut-scenes.

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