TableStar Announces Swatches Game for iPhone
December 13, 2007
TABLESTAR ANNOUNCES BETA FOR SWATCHES, A MULTIPLAYER PUZZLE GAME EXCLUSIVELY FOR THE IPHONE WITH CHALLENGING AI AND REAL-TIME CHAT
Multiplayer capability allows game play between iPhone and iTouch users and chat without gameplay interruption
TableStar Games today announced a new, multiplayer, chat-capable puzzle game designed exclusively for the iPhone that takes full advantage of the touch capabilities.
“There are many games currently available to download to your iPhone but most of them are just ports of existing games,” said Rob Carroll, Producer with TableStar. “We designed Swatches especially to use the invocative touch screen on the iPhone in conjunction with the multiplayer capabilities of an online device.”
In Swatches, a game where players compete to control the largest blocks of color against live opponents’ or a challenging AI, every game is a new and different experience with the same simple game rules giving players re-playability and strategic choices. The game lobby allows players to create their own matches, give themselves custom names, and view who is currently in the game or waiting to start a new one.
Up to six players can talk to each other in the lobby area and during gameplay without needing to leave the game or open a new screen.
“Our real-time chat function allows friends to play and interact, and lets players meet new friends with the game lobby and chat functions,” said William Volk, CEO of MyNuMo, who performed the iPhone development of the game.
iPhone and iTouch players can download the game and begin playing in about thirty seconds.