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Sumthing Else Music Works Announces Release of Bionic Commando Original Soundtrack

July 28, 2009

Sumthing Else Music Works Announces Release of Bionic Commando Original Soundtrack

Featuring Music Composed by Jamie Christopherson, Simun Viklund, Trond-Viggo Melsen and Erik Thunberg

Sumthing Else Music Works, Inc., through its licensing relationship with Capcom®, proudly presents Bionic Commando Original Soundtrack featuring the musical score from the next generation sequel to the classic 1988 Nintendo Entertainment System video game. The soundtrack album is released today to retail through Sumthing Else Music Works and is available for digital download on Sumthing Digital and iTunes®.

Bionic Commando® sees the return of the bionically-enhanced Nathan "Rad" Spencer, voiced by Mike Patton, the former lead singer of Faith No More. Time has not been kind to Spencer: 10 years after his heroic defeat of the Imperials in the original game, he has been betrayed by the government he swore to serve, imprisoned for crimes he didn't commit, and sentenced to death. On the very day of Spencer's execution, terrorists detonate a massive experimental weapon in Ascension City, unleashing an intense earthquake that has turned the city into rubble and wiped out its population. With the terrain in ruins and the city's air defense grid now in the control of a massive terrorist force whose goal remains unclear, the FSA have only one option left - a behind-the-lines assault. The perfect job for a Bionic Commando.

Composer Jamie Christopherson: "I remember playing Bionic Commando back on the NES and like everyone else I was blown away by the quality of the music. Not only were there extremely 'hummable' epic melodies, but the use of the MIDI chip to create a very dense and complicated orchestral arrangement was astonishing. If someone would have told me that 20 years later I would be working on a next generation Bionic Commando game, I would never have believed them. I was fortunate enough to take the music (including the famous main theme) and give it a modern treatment, complete with an anthemic 15-piece brass ensemble."

Bionic Commando transposes the swing-and-shoot gameplay of the 8-bit original to a stunning 3D environment of towering buildings, suspended roadways and monorails, deep canyons and sheer rock faces, where every environment is scalable using swinging, scaling, climbing and wall-walking techniques. For more information on the game please visit www.bioniccommando.com.

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