news\ Apr 19, 2011 at 8:00 pm

SSX: Deadly Descents 'DevBlog Part 3: Level Design'

Devs discuss the insane levels and how they need to be "SSX-ified"
Yoko
Mike Splechta GameZone's Reviews & Previews Editor, retro game enthusiast, savior of kittens. Follow me @Michael_GZ
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