Sony on 3DS: "3D Doesn't Work Very Well"
In a recent interview with GameSpot, Sony's Mike Hocking gave some insight on the PlayStation Vita. He discussed the handheld, and he also commented about 3D gaming for the PlayStation 3, the Vita, and the 3DS. Though Hocking made sure not to namedrop Nintendo's dual screen portable, he did make some indirect comments that were obviously directed toward the 3DS.
"So I wouldn't comment directly on the 3DS, but I think what we've seen over the last 12 months is a strong correlation between good-quality 3D content and great response from our fan base," stated Hocking. "The opposite is also true. When people see 3D that doesn't work very well, or content that isn't very compelling, I think quite naturally they're not as interested in it."
The SCEE senior group studio director went on to say that Sony makes sure to inform developers that 3D isn't a priority for PlayStation 3 games, and that it should only be incorporated if it "adds something to the game." This certainly makes sense, though most people I know don't give a rat's behind about 3D gaming. And personally, I can't see myself rushing to buy a 3D TV anytime soon.
According to Hocking, the Vita won't feature 3D visuals because it's hard to add such a feature to a handheld without having it lose some of its specs, such as SIXAXIS motion control, which would require players to move the Vita around and could possibly deter the 3D effect. As far as "the first" Vita goes, Hocking says the best way to experience it is with 2D graphics. It's good to gain some insight on the upcoming system, and it's also interesting to see what Sony thinks about the 3DS. Admittedly, I think they're on to something in regards to the 3DS and its library, but as far as 3D visuals go, I think plenty of us still don't care, regardless of whether a strong game is sporting 3D.