Sony: Rain will 'peak players' curiosity and invite them in'
Sony has released a new developer diary for Rain that takes you behind the scenes of a world that will "peak players' curiosity and invite them in, one step at a time."
In the video, game director Yuki Ikeda explains how the concept of being lost plays a large role in Rain. Ikeda likens the experience to a child who may be lost, scared and alone, but also simultaneously curious about his surroundings, leading to further exploration. Lead planner Tomoharu Fujii, art director Seiichi Terashima, and designer Tomokazu Oki also join in on the fun, sharing the secrets of designing an environment that relies on the boy's ability to become invisible.