Someone tuned Super Mario into Flappy Bird for epic levels of frustration

Made by man and not by robot

We have seen it before and will probably see it again, a game turned into Flappy Bird. This time it was the SNES Super Mario World that got turned into Flappy Bird.

After having been out for such a long time it would have been reasonable to think that everything that can be done in SNES Super Mario World has been done, but obviously it hasn't. Previously this has been done with external code input or scripts, this is the first time that SNES Super Mario World has turned into Flappy Bird by only using legit Nintendo hardware and the game it self. And he did it while playing the game!

The video above shows how SethBling (the very same person that recreated Donkey Kong in Minecraft and built a BASIC interpreter in Minecraftmanaged to reprogram the Super Mario into Flappy Bird within the games itself. It is a long and complicated process which took him about an hour to do. First he had to program in a code which would let him see where on the X- axis he was and from there on do the rest of the programming. As if it wouldn't be hard enough to program within a game he had to stand on specific pixels to make it work.

In the end he managed to turn regular Super Mario into Flappy Bird, and it is amazing that it even could be done.

Other games and developers that has been made into or made a Flappy Bird on their own are: Blizzard's Happy Reaper, Warframe easter egg, Little Big Planet, a Dark Souls spin off Slashy Souls, a Fall Out Boy parody, and many more. And by many more I mean it, there's even a MMO version of it.

Wonder what game will be Flappy Birded next.