Pathologic coming to the UK in March

February 22, 2006

Pathologic coming to the UK in March

GMX Media are today announcing that they will be
releasing the horror adventure title Pathologic for PC CD-ROM in the UK in March
2006. The game has been licensed from BUKA Entertainment and developed by
Ice-pick Lodge. GMX Media will be publishing and distributing the title in the
UK.

Pathologic is a unique type of adventure game
designed to affect the emotional and psychological state of the player in a way
that no other PC game has achieved.

The story begins in a place called the Ancient
Steppe when a strange town appears from nowhere. Seeming to be a small drover
settlement, the mysterious, isolated establishment has managed to survive for
several generations. It could have continued to grow, were it not for a sudden
outbreak of some kind of lethal disease, which begins to mercilessly slaughter
the denizens inhabiting the area. Even science has proven helpless in finding a
cure, or at least providing some explanation.

Three outsiders arrive at the contaminated town.
The first is a highly-educated Bachelor with a ruthless manner of investigation,
assigned by the provincial authorities. The second is a far-sighted Ripper with
a reputation as an ingenious surgeon, in search of his father’s terrible
heritage. The last character is an eccentric girl, possessing mystic healing
abilities, that could become the town’s heavenly salvation were it not for fresh
memory of the horrors of her recent past…

Each of them must survive in this hell and play a
vital role in the fate of the town… one of them could be you.

The atmosphere of the game reproduces the tense
feeling of danger at every turn. You’ll witness dreadful images of city in
agony, incessant death of the infected and the dramatic tragedies of the doomed
people.

Key features:

  • A combination of first-person & role-playing
    game with non-linear plot and real time flow gameplay.
  • The town has a life of its own, it constantly
    changes and reacts to the player’s behavior and circumstances.
  • Well-balanced proportion of random factors and
    pre-arranged event.
  • Original enemy concept – omnipresent,
    omniscient, invisible infection.
  • 3 unique campaigns, several endings.
  • Original graphic concept and photorealistic
    portraits of NPCs.
  • A complicated system of context-sensitive
    music arrangement. Artistic sound direction.
  • A large variety of individual survival and
    resource-hunting strategies under the resource hunger conditions.
  • 3 heroes act independently: when one is chosen
    to play , the two rejected heroes act on their own, plotting against the
    player.
  • Facial animation of the in-game characters
    powered by LifeStudio:HEAD technology by LifeMode Interactive, Corp.;