| Treyarch’s Gregory John swings in to chat about Spider-man 3: The Game 02/28/2007 10:29:00 AM PC.WII.PS3.360.PSP.NDS.PS2 “The power of the next-generation systems meant we could infuse our huge city with incredibly fine detail” |
| Oscar-Nominated Composer John Debney Goes Sky High for Factor 5’s “Lair” 02/26/2007 11:33:00 AM PS3 “At every level, at every way you turn, whatever your field of vision is, the music is going to be affected.” |
| All-Out Wars, Button-Mash Free? That’s the Goal of “300: March to Glory” 02/21/2007 09:01:00 AM PSP “It's this management of your own internal resources, combined with mastering combos and special moves to kill specific enemies, that really defines us.” |
| Could “The Precursors” be the First True Role-Playing First-Person Shooter? 02/16/2007 01:44:00 PM 360.PC “Our game will be much more dynamic than a typical RPG.” |
| “Flipper Critters” Takes DS Pinball in a Different Direction 02/14/2007 08:44:00 AM NDS “We have chosen to be much more radical in our approach.” |
| Three’s a Charm: Trioncube’s Kristeen Kennedy Talks Blocks and Shapes 02/09/2007 08:25:00 AM NDS “This is kind of like the new Tetris.” |
| Jehanne Rousseau delves into the RPG world of Silverfall 02/07/2007 09:59:00 AM PC “We wanted to create a world that was a little different than what we find in the usual fantasy worlds” |
| “Size Matters” for the next Ratchet & Clank 02/05/2007 09:24:00 AM PSP “It's so satisfying turning your opponent into a cow!” |
| Archived Interviews | |
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