New League of Legends trailer spotlights Hecarim
The latest champion of the league is on a rampage, looking to charge through the competition and straight into your able hands. Focusing on high mobility, initiation, and forcing enemies to move where he wants them, Hecarim is ready to inspire terror in your opponents. Want to find out more? Take a look at the Hecarim Champion Spotlight
Warpath - (Innate):
Hecarim ignores unit collision and gains attack damage equal to 10 / 12.5 / 15 /17.5 / 20 / 22.5 / 25% of his bonus movement speed.
Rampage - (Active):
Hecarim cleaves nearby enemies, dealing physical damage. (50% damage to minions and monsters)
If Hecarim damages at least one enemy unit with this attack, he gains a stack of Rampage, reducing the base cooldown of this skill by 1 second for a short duration. This effect can stack up to 2 times.
- Cost: 25 mana
- Cooldown: 4 seconds
Spirit of Dread:
(Active): Hecarim surrounds himself with the spirit of dread for 4 seconds, dealing magic damage per second to all enemies within its reach. Additionally, Hecarim is healed for a percentage of the damage enemies within the area take from any source. Healing from damage dealt to minions is capped.
- Cooldown: 14 seconds
(Active): Hecarim gains 75% movement speed over the course of three seconds, ending one second afterward. His next attack knocks the target back, dealing physical damage based on how far Hecarim has traveled during Devastating Charge's duration.
- Cost: 60 mana
Onslaught of Shadows:
(Active): Hecarim summons spectral riders and charges forward, dealing magic damage to anyone they strike.
Hecarim releases a shockwave when he finishes his charge, dealing additional magic damage and causing nearby enemies to flee in terror away from Hecarim for 1 second.
- Cost: 100 mana
Learn more about Hecarim's abilities on the League of Legends wiki