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Microsoft: Xbox One trade-in reports are 'inaccurate'

Xbox One (Console) Screenshot - Xbox One release date

Since the Xbox One's reveal on Tuesday there's been plenty of speculation surrounding the system's ability -- or inability, rather -- to play pre-owned games. The confusion among press and gamers alike stems from a report from Wired that claimed the Xbox One will require an activation fee to play used games. That confusion has only been furthered by Microsoft's own silence on the subject.

Yes, the console maker has since come out to assure us that the Xbox One has been designed to "enable our customers to trade in and resell games at retail," but the lack of detailed explanation has led to some uneasiness among gamers. Why hasn't Microsoft just come out and said what the deal was?

So again, for a second time, Microsoft Larry "Major Nelson" Hryb has come out to "clarify" a few questions regarding this whole used games thing.

"The ability to trade in and resell games is important to gamers and to Xbox. Xbox One is designed to support the trade in and resale of games," Hryb said. "Reports about our policies for trade in and resale are inaccurate and incomplete. We will disclose more information in the near future."

And again, for a second time, we're still left wondering how the Xbox One will work with trade-ins and pre-owned games. Microsoft keeps saying the Xbox One will support trade-ins, which I do believe it will do; however, I find it oddly suspicious that they haven't yet denied any of the rumors regarding an activation fee.

Here's an idea, Microsoft: if the speculation articles are incomplete and inaccurate, why don't you just come out and say what your policy is regarding used games on the Xbox One?

Matt-liebl-profile
Matt Liebl You can follow Senior News Editor Matt Liebl on Twitter @Matt_GZ. He likes games, sports, musicals, and his adorable dog, Wrigley. And his wife.
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