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Merscom to Create New Hidden Object Franchise, Coyotes Tale

July 23, 2008

Merscom to Create New Hidden Object Franchise, Coyote’s Tale

From the team that developed Blood Ties

Merscom announced at Casual Connect Seattle it will be launching an original hidden objects franchise, with the first title, Coyote’s Tale: Fire and Water, scheduled for launch in Q3 2008. Coyote’s Tale: Fire and Water is the brainchild of Matt Shetler, Merscom’s Producer for the Blood Ties project, and is being developed by GO! Games, the Siberian developer who also developed Blood Ties.

Coyote’s Tale: Fire and Water begins with two sisters vacationing in Mexico. But what was supposed to be a pleasant time is interrupted by a torrential thunderstorm, and the two women soon become caught in a mythical adventure lead by Coyote, an ancient storytelling god. The sisters set out to help restore balance to an unstable universe, but cryptic warnings about a mysterious betrayer suggest that something more sinister is at work.

Key Features include:

  • Animated and atmospheric environments

  • Two playable characters offering different play styles and storylines

  • Unique story based on Aztec mythology

  • Beautiful visual style inspired by Mesoamerican art

  • Multiple mini-games

  • Variety of hidden object modes

  • In-game tutorial seamlessly integrated into the story

  • Reward system that affects game play

“Matt did such a great job with Blood Ties, we wanted to give him the freedom to take his ideas and imagination to the next level,” explained Lloyd Melnick, Chief Customer Officer at Merscom, “Coyote’s Tale represents an original IP that we think has the potential to be one of the next big hidden object franchises.”

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