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Meridian4 and Headup Games are Looking to the Future!

March 5, 2010

Meridian4 and Headup Games are Looking to the Future!

Meridian4 is excited to announce that they have signed a digital publishing agreement with Headup Games to publish their future titles for three years, starting with the turn-based strategy title; Future Wars.

“Expanding our well-working and established partnership with Meridian4 to a full portfolio scenario is the next strategic and logical step towards our aim to reach gamers on a worldwide level throughout all retail and media channels. We started strong with the first two titles and are very much looking forward to bringing and creating new franchises together with their very experienced team” said Dieter Schoeller, Managing Director of Headup Games.

“Our initial agreement with them for Greed and Gear Grinder was very successful and we are delighted that we are able to continue to work with Headup Games. Their original and unique titles, such as Future Wars are a great match with our audience. We know that this title will do well and will have a wide appeal to all types of gamers.” said Andy Sher, CEO at Meridian4.

About Future Wars

Similar to classic titles such as Advance Wars and Battle Isle, the game takes turn-based strategy gaming away from the micro-management overkill that it has become and using simple, proven rock-paper-scissors principles, reopens the genre to a wider audience.

With a modern 3D engine providing the graphics, a proven, easy to learn, but difficult to master set of rules surrounded by an engaging plot and challenging gameplay, the game will appeal to newcomers and hard-core gamers alike.

Also available is unlimited access and infinite possibilities to mod the game through open data structure, open scripts and an easy-to-use editor.

  • Modern 3D graphics & proven gameplay embedded in an engaging and sometimes, humorous plot

  • Infinite modding possibilities through open data structure, open scripts and editor

  • Novel and unique game modes such as AI vs. AI or play-by-email

  • Rock-paper-scissors principle makes Future Wars easy to learn but difficult to master

  • In-game achievements encourages replay to acquire top honors

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