news\ Jun 6, 2017 at 7:32 pm

Mass Effect: Andromeda drops Patch 1.08, improves character creator, adds romance options

Now Scott Ryder can get it on with Jaal.

The quest to improve Mass Effect: Andromeda continues as BioWare has released and detailed Patch 1.08. The highlights of the patch include improvements to the character creator and added male romance options for Scott Ryder. Players can now adjust their character's look mid-game as the Tempest now has a place for you to make changes. There are two new heads (one male, one female) that you can choose from along with a plethora of additional skin complexions.

Scott Ryder now has the ability to romance Jaal, as BioWare cites the Angara's "fluidity in how they perceive gender" as a means of naturally integrating the romance option into the storyline. BioWare says that they consulted with the LGBTQ community in figuring out how to get the character's orientation to feel just right. 

Here are the full Patch Notes courtesy of BioWare:

Single player
  • Ryder’s appearance can now be changed onboard the Tempest

  • Expanded the range of options available in the character creator

  • Jaal can now be romanced by Scott Ryder

  • Dialogue for Hainly Abrams was adjusted to change the flow of personal information she discusses with Ryder.

  • Fixed issue with Nomad upgrades Shield Crafting quest

  • Nexus level and cryo pod points are retroactively granted

  • Vendors now carry weapon mods for Level 60-71 players

  • Vendors now sell weapon augmentations for automatic fire, burst fire, and single-shot fire

  • Improved clarity of descriptions for augmentations

  • Plasma Charge system now works properly for shotguns

  • Beam Emitter augmentation now causes guns to fire a constant beam with scaling damage based on the weapon’s damage per second

  • [PC] Added experimental support for Dolby Vision™ technology

Multiplayer
  • Stealth Grid challenge now increments properly

  • Fiend no longer sprints when within 10 meters of target, and will decelerate to base speed

  • Enabled movement correction during Fiend attacks to reduce incidence of players seeing Fiends attacking in the wrong direction

  • Improved movement prediction for some enemies in tight spaces to reduce appearance of teleportation

  • Fixed issue that prevented melee attacks if the revive icon was near center screen

  • Fixed issue where ammo pick-up audio incorrectly played

  • Fixed issue where Backlash could malfunction while moving

  • Using Stealth and Recon Visor together no longer increases duration of invisibility for Turian Agent

  • Fixed issue where weight reduction modifications wouldn’t reduce weight

  • The Revive Pack Transmitter now displays the revive radius in the loadout screen

  • Equipping the Cobra RPG now interrupts reloading

  • Player turns to Adhi when getting synced to avoid teleportation issue

  • Fixed issue where enemies would occasionally enter T-pose when hit

  • Improved visual and audio cues for player ready status in Multiplayer lobbies

  • Added “Lights” option to customization options

Source: [BioWare]

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Daniel R. Miller I'll play anything at least once. But RPG's, Co-Op/Competitive Multiplayer, Action Adventure games, and Sports Franchise Modes keep me coming back. Follow me on Twitter @TheDanWhoWrites
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