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Making History II Brings Social Communication Tools To Grand Strategy Gaming

August 18, 2009

Making History II Brings Social Communication Tools To Grand Strategy Gaming

Muzzy Lane, developer of the upcoming strategy game MAKING HISTORY II: "The War of the World,” has charted a bold new course for its online multiplayer mode with the inclusion of social-enabled features like chat rooms and personal user pages.

By offering a game that can directly access social tools and services, MAKING HISTORY II changes how grand strategy games are played and paves the way for more meaningful multiplayer sessions. Features currently available include personal user pages, a new web-enabled messaging system, friend lists and a single login that brings both Making History forums and Gaming Headquarters’ audiences together for the first time. After the launch of MAKING HISTORY II additional features will be enabled such as leaderboards, multiplayer matchmaking, persistent hosted games, and group management support. Players are notified by email when a new turn is pending. These changes make the online multiplayer sessions function much smoother than in most strategy titles.

“Our goal with MAKING HISTORY II is to remove the roadblocks that have made multiplayer grand strategy games difficult to set up and play,” says Dave McCool, president and CEO, Muzzy Lane. “MAKING HISTORY II uses social communication and multiplayer tools to allow our players to engage at a deeper level than any grand strategy PC title has before. This is a game-changing approach to multiplayer in the genre – one that both veterans and new players will surely welcome.”

MAKING HISTORY II: "The War of the World,” is the follow-up to 2007’s MAKING HISTORY: “The Calm & the Storm.” MAKING HISTORY II’s acclaimed brand of grand strategy gaming is known for its incredible attention to detail and a sharp focus on how economics affect the dynamics of war. In MAKING HISTORY II, players can change the flow of history through carefully measured actions in the economic, diplomatic and military spheres. The game is unique in giving players the chance to experience multiple – and unexpected – paths to victory every time. MAKING HISTORY II is built on Muzzy Lane’s Sandstone platform, allowing for advanced 3D gaming in the browser.

MAKING HISTORY II: "The War of the World" is set for release in Fall 2009 for $39.99. To learn more, visit www.making-history.com.

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