Ken Levine denies BioShock Infinite's $200 million development cost

Bioshock Infinite  - 1080099

Reports that Irrational Games' BioShock Infinite, due out next week, cost upward of $200 million to develop and market are false, according to company co-founder Ken Levine.

"200 million for Infinite? Did someone send some checks to the wrong address? #unnamedanalyst," Levine responded to an article in The New York Times. In the article, an analyst suggested the latest entry into the BioShock series cost around $100 million to develop and another $100 million to market.

I know BioShock Infinite has been delayed repeatedly and feels like it's been in development forever, but $200 million is a pretty large amount -- even for large budget franchises like Halo and Call of Duty. But Infinite isn't the only game to be accused of such a spending spree. In January of last year, it was speculated that BioWare's Star Wars: The Old Republic cost between $200 and $500 million to develop; although, EA never denied nor confirmed those rumors.

BioShock Infinite is due out on March 26 for Xbox 360, PS3, and PC. Stay tuned for our review coming next week.


Matt Liebl You can follow Senior News Editor Matt Liebl on Twitter @Matt_GZ. He likes games, sports, musicals, and his adorable dog, Wrigley, and his wife.
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