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Kane & Lynch 2: Dog Days Exclusive Demo Launch

Kane & Lynch 2: Dog Days Screenshot - 867247

Eager to share their latest creation, IO Interactive are now inviting gamers into the world KANE & LYNCH 2: DOG DAYS, in an exclusive demo now playable for a limited time via Xbox 360.

As 2010’s most visually unique game, IO Interactive want to encourage gamers to experience the gritty realism of KANE & LYNCH 2: DOG DAYS first hand and so are offering an exclusive early demo to showcase the distinct and gripping world of Shanghai as seen through the eyes of gaming’s two most notorious criminals.

The exclusive demo features...

· A brief look at the brutal single-player Story Mode · Ability to sharpen heist skills in new Arcade Mode · All-encompassing access to the highly anticipated Multiplayer modes:

o Fragile Alliance - up to eight players - celebrated multiplayer experience based on Greed, Betrayal & Revenge, extended with more risk and more rewards. Work together as a team to escape with as much loot as possible, within a four minute time period. Players will need to move fast, if they decide to turn on the team and make off with the money on their own. Die and respawn as a cop to prevent the heist. o Undercover Cop – up to eight players - adds an extra level of paranoia to Fragile Alliance as teams are infiltrated by a mole set to stop the alliance. o Cops & Robbers – up to 12 players - Creates a new team-mode dynamic with Robbers trying to protect their loot and Cops trying to retrieve it.

In KANE & LYNCH 2: DOG DAYS, Kane and Lynch face the consequences when a simple job gone wrong sets off a desperate and frantic struggle to escape the entire Shanghai underworld.

Ground-breaking art direction, relentless action gameplay and innovative multiplayer redefine the action shooter experience and position this product as the standout shooter of 2010.

Available for a limited time, visit www.KaneandLynch.com for more information or the Xbox Live Dashboard for a chance to get an unlock code.

A public demo will be released on all platforms prior to game launch.

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Steven Hopper
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