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Here are the patch notes for this week's Battlefield 4 update

Battlefield 4 Screenshot - 1166809

Yesterday, DICE released a patch for the PC, Xbox 360, PS4, and PS3 versions of Battlefield 4. Today, the Xbox One received its own update.

The patch introduces several bug fixes for the Commander App and also expands functionality on Xbox One to include VOIP, allowing Commanders to communicate with the team with their voices. Additionally, you'll find various fixes to general gameplay, graphics, modes, server support, user interface, vehicles and weapons. Of course, the changes all differ on platforms.

Below are the patch notes for the PC version of Battlefield 4, but you can find the patch notes for other platforms through the links provided.

COMMANDER APP: 

  • Various bug fixes 

GENERAL: 

  • Fix for an issue where players were able to duplicate Battle Pickups by repeatedly picking up a kit 
  • Fix for an issue where field upgrades would stop working after one round when players had reached the max field upgrade level
  • Fix for a crash that could occur when a player left a round 
  • Added a 15 seconds warm-up timer for all Official games 
  • Created a user interface for tweaking the joystick dead zone on PC because the lack of it was preventing some players to use their joysticks 
  • Fix for an issue that prevented players to issue squad order around capture points during the sandstorm on Gulf of Oman 
  • Option added for double tap forward to sprint (when on foot) 

GRAPHICAL: 

  • Fix for an issue where the player would get a water splash effect on the screen after crashing an EOD/MAV/SUAV into the water 
  • Fix for an issue where Mantle users would receive a low frame rate when running the default Mantle multi-GPU settings 

MODES: 

  • Added a competitive Obliteration game mode 

SERVERS: 

  • Fix for an issue where server administrators couldn’t ban players that had clan tags 

USER INTERFACE: 

  • Added total team experience points to the end of round screen for the Capture the Flag game mode 
  • Added user interface options for tweaking the ADS aiming sensitivity 
  • Fix for an issue where the kill card wasn’t displayed in some cases in Hardcore mode 
  • Dog tags are rearranged in the kill cards so the right one is not obstructed 

VEHICLES: 

  • Fix for an issue where the flag would occasionally float in mid-air when players got out of vehicles while carrying the flag 
  • Removed the boost button press to turn off boost for vehicles, boost should be turned off by releasing the accelerator, this makes it consistent with soldier sprint and helps using vehicle boost easier (for joystick) 
  • Adjusted the PWC physics so it drives/controls more nicely in all water levels 
  • Option added for double tap forward to boost (when driving a vehicle) 

WEAPONS: 

  • Fix for a broken animation when switching to AWS as main weapon
  • Foregrip in 3rd person now has hand in the correct position on M416/M417 
  • Fixed the bipod animations for MTAR-21 
  • Fix for RPG-7 rocket remaining visible in the launcher after the last shot is fired while zoomed in 
  • Fix for the Hawk Shotgun missing “pump action” animation in 3rd person while crouching 
  • Removed the 2nd set of shell that are visible in the speed loader when reloading the M412 revolver 
  • Fix for an issue where a weapon would flail wildly after a player would die 

Xbox One

Xbox 360

PlayStation 4

PlayStation 3

Matt-liebl-profile
Matt Liebl You can follow Senior News Editor Matt Liebl on Twitter @Matt_GZ. He likes games, sports, musicals, and his adorable dog, Wrigley. And his wife.
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