Halo 4 Creative Director Steps Down
343 Industries, the folks in charge of continuing the beloved Halo series, took a substantial blow a few days ago when Halo 4's Creative Director, Ryan Payton, announced that he was departing from the developer. Payton described his emotions as "drained," and that he wasn't "creatively excited" to carry on with the series.
"I had a great run at Microsoft, I don't regret one day of it," he told Kotaku. "But after a few years, there came a point where I wasn't creatively excited about the project anymore."
He continued, "The Halo I wanted to build was fundamentally different, and I don't think I had built enough credibility to see such a crazy endeavor through." Payton did add that he expects Halo 4 to be a success, just not in the way that he envisioned it. Payton has already started his own studio – Camouflaj – and has already announced two new projects.
In response to story, Microsoft stated, "343 Industries has assembled an all-star cast of talent working on Halo 4 under the design leadership of Studio and “Halo 4” Creative Director, Josh Holmes. We're excited to tell the next story in the Halo universe with Halo 4 as the first game in the Reclaimer Trilogy. Ryan Payton, who left earlier this summer, served as Narrative Designer on Halo 4 for 15 months. Armando Troisi was hired as the Halo 4 Narrative Director in March, having formerly served as the Lead Cinematic Designer on Mass Effect 2. Ryan has been a great friend and colleague during his tenure at 343 Industries and we appreciate his contributions to the team. We wish Ryan the best in his new game development venture."