news\ Sep 5, 2012 at 1:42 am

Gears of War: Judgement writers: story is 'sneakily innovative'


Whereas the past three Gears of War installments were heavily reported on and incredibly anticipated, EPIC Games’ upcoming prequel, Gears of War: Judgment, has flown somewhat under the radar. This year’s E3 and PAX Prime have brought us juicy details on the title’s multiplayer but we’ve yet to hear detailed information pertaining to the story, though we know Marcus Fenix isn’t around to save the day this time around. Some may call this lack of information eerie, EPIC Games’ Tom Bissell and Rob Auten believe it represents what Judgment is all about: quietly innovative.

In an interview with Eurogamer, the two Judgment writers commented on the need for innovation in a series like Gears of War and how they can “leave their mark” on the series with this prequel:

"We really tried to make this a character driven game," says Bissell. "We really worked hard to make Cole and Baird's friendship actually feel like something that's not stated. It's not told to you. 'These guys are best pals, watch them go.' We actually tried to give them more moments to actually see them relate to each other as guys that really love each other and we worked really hard on making that connection something that's actually real."

"Their connection is sort of like a camp friend," says Auten. "These guys haven't known each other for very long and they've fallen for each other very quickly. They rely on each other, they are kind of a dual creature and they share brains and brawn between them."

Bissell also described the challenges of an altering narrative that’ll definitely headline Judgment’s main campaign:

"When you pick [Classifications] the narration changes. And when you succeed at them the narration changes," Bissell related. "And so what's cool about it is that it's going to be very hard to play through the game and hear the same narration... It's the same event from slightly different perspectives. I'm calling it quietly, sneakily innovative in that it I'm not entirely sure a game has been told quite in this way before."

If the two’s response means anything, it certainly shows that EPIC has the story side of the game in proper hands. We’ll certainly hear more on the story in the months to come, but for now it’s interesting to see how EPIC’s playing their cards in comparison to the first three games. We ask you, though, what additions from a single-player aspect would you like to see in Judgment? Let us know by commenting below.

Source: [Eurogamer]

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