gamescom 2014: Steal, create and be heard in Volume
Mike Bithell, creator of Thomas Was Alone, took stage at Sony's press conference at Gamescome 2014. He had something to show us, and that something is Volume.
Volume is a stealth game about being heard. Rob Locksley does not kill. He commits crimes through stealth as he sneaks, distracts and avoids. He grows in notoriety, and his inventory includes blackjacks, bugles, thunderclaps and veils.
In addition to 100 environments, every area of the game can be remixed, added to and expanded upon. The community can even release their own takes on the core levels.
Volume is an old-school stealth game built around creativity and sharing the challenges you create, and it's a near-future retelling of the Robin Hood Legend.
It's comine first to PS4 and PS Vita in 2015.