Final Fantasy XIII-2 Too Complex for Japanese Gamers

Final Fantasy XIII-2  - 873570


Final Fantasy XIII was widely criticized by gamers for being far too linear, with many of the game's dungeon areas consisting of little more than a winding hallway leading towards a boss battle. Series developer Square Enix seems to have taken these criticisms seriously, though may have gone a little too far, with Japanese gamers already complaining that the game's sequel now features mind-boggingly complex levels.

Japanese culture blog Sankaku Complex (NSFW!) has provided some pictures of the game's winding maps, showing off some of the more ridiculous maze-like environments.

Some fan comments have also been translated, presumably from Japanese BBS

  • “I hope you guys are happy – after you complained about it being non-linear it is now a total bitch to navigate.”
  • “It’s more complex than I expected.”
  • “They’ve just piled in pointless forks so much it’ll be a total hassle. Damn idiots moaning about linearity.”

American gamers will have to wait to explore these new maps in February. Will you be one of them?

Vito Gesualdi Senior Editor, Editor-in-Chief, Contributor, and the hardest working man in show business. King of video walkthroughs for new games. Follow me on the twitters @VitoGesualdi.
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