Far Cry Adds To Development Team With Top-Caliber Talent

Far Cry Adds To Development Team With
Top-Caliber Talent

Rising Game Industry Stars to Set Standards with Far Cry Multiplayer

SAN FRANCISCO, CA – November 5 , 2003 – Ubisoft, one of the world’s largest
video game publishers and Crytek announced two rising stars of game development
have joined the already talented Far Cry(tm) development team. The game’s next
phase in development will focus on multiplayer excellence, and leading
development is Chris Auty as lead multiplayer level designer and Richard Tsao as
the multiplayer producer for the game. Auty and Tsao are tasked with developing
a compelling multiplayer experience as innovative as the spectacularly deep
single-player game. Far Cry is a first-person shooter set in a lush tropical
paradise that sets out to bring the first-person shooter to an entirely new
level of entertainment and technical excellence. The expansive plans to Far
Cry’s unique multiplayer modes and lightning-fast online play have extended its
development period to Q1 2004.

Auty joins the Far Cry team with an impressive resumé of FPS experience. As a
leader within the FPS community, he is probably best known for his distinctive
map designs, especially within the Counter Strike culture. Auty is famed from
his design of the "Inferno" and "Aztec" maps in Counter Strike. His influence is
evident in the development of some of the most prolific shooting games ever
created. He led design teams for Half-Life: Counter Strike and James Bond 007:
Nightfire, and has contributed to Half-Life: Day of Defeat, Counter-Strike and
Condition Zero. Auty brings his considerable shooter experience and
distinguishing design techniques to Far Cry’s already visually stunning scenery
and technically advanced gameplay.

"I came to Far Cry to work on the next great shooter; the team here at Crytek
has raised the quality bar in terms of visuals, gameplay and AI standards of a
FPS game," said Auty. "Far Cry’s engine is amazingly adaptive to new types of
gameplay, making designing multiplayer levels one of my best creative
experiences to date."

Richard Tsao joins as Far Cry’s multiplayer producer following a string of
successful projects, including leading the teams for Asheron’s Call 2, Dungeon
Siege and MechWarrior 4. Tsao brings his successful formula to the production of
Far Cry’s multiplayer and mod community support.

"In regards to technology, everyone will remember Far Cry as the game that
introduced the next wave of "must have" FPS features," said Tsao. "People will
undoubtedly credit Far Cry for driving the genre forward."

Far Cry features non-scripted AI, unmatchable view distance and is set on a
beautiful tropical island with the lushest terrain ever seen in a FPS.
Additionally, the game’s stunning graphics, freely explorable indoor and outdoor
environments, authentic physics-on-demand, variety of gameplay, and universally
acclaimed pick-up-and-play level editor will set new benchmarks in the genre.
For more information, please visit: www.farcry-thegame.com

Far Cry 2003 Crytek. All Rights Reserved. Published by Ubisoft. Far Cry,

2003 Ubisoft and the Ubisoft logo are trademarks of Ubisoft in the U.S. and/or
other countries.

About Ubisoft
Ubisoft is an international producer, publisher and distributor of interactive
entertainment products. A leading company in the multimedia industry, Ubisoft’s
strong and diversified line-up has grown considerably, as has Ubisoft itself. As
well as steadfastly continuing to partner with several high-profile companies,
Ubisoft has also confirmed its presence on the global market by developing its
own exceptional properties. Founded in 1986 in France, Ubisoft is now present on
every continent, both through offices in 21 different countries including the
United States, Brazil, Morocco, Germany and China and through sales of products
in over 50 countries. The group is dedicated to delivering high-quality,
cutting-edge video game titles to consumers around the world. Ubisoft generated
a turnover of 453 million euros for the 2002/2003 fiscal year, up 23% over the
previous fiscal year. To learn more, visit
www.ubi.com