news\ Apr 3, 2014 at 11:58 am

Divinity: Original Sin enters beta with over 400 improvements

Divinity: Original Sin has shed its Alpha label and is now officially in beta. So what does this mean exactly? Well, basically, it's a more polished experience with even more content.

Coinciding with today's announcement, Larian Studios has unleashed a massive update for the game. Over 400 improvements have been made in this update including 28 new talents, more than 60 new skills, and a brand new area to explore, among other things. Check out the highlighted features below:

  • 28 exciting new talents, including such fun things like the Lone Wolf perk, which gives a player super abilities, but makes it impossible for him or her to hire companions.
  • More than 60 new skills, allowing for a new brand of synergies, such as combining the Invisibility skill with Pickpocketing
  • A new witchcraft skill tree that can be combined with other skills to deadly effect
  • New areas to explore, new foes to fight, new items to find & new secrets to discover
  • A brand new character creation screen with new presets such as the Shadowblade or the Wayfarer, and an enormous amount of customisation options.
  • More environmental interactions – you can smash or burn doors, pickpocket characters & use staffs to electrify pools of water. Or how about burning wooden chests to get the loot inside?
  • Improved AI, user interface, graphics, loading times, performance and stability mean playing Divinity: Original Sin has never been this smooth
  • A truckload of new sound effects & music tracks

Access to Divinity: Original Sin's beta can be had by purchases the game through Steam's Early Access program. For $39.99, you'll get the eventual full release, as well as access to the current Beta which is about the first 20 hours of the game.

About The Author
Matt Liebl You can follow Editor-in-Chief Matt Liebl on Twitter @Matt_GZ. He likes games, sports, musicals, and his adorable dog, Wrigley, and his wife.
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