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Defense Grid: The Awakening Available Now

December 8, 2008

Defense Grid: The Awakening by Hidden Path Entertainment Released Today on Steam and Direct2Drive

Addictive Tower Defense PC Strategy Game Challenges Players with Deep Gameplay and an Edge-of-Your-Seat Ride

Hidden Path Entertainment, an independent developer based in Bellevue WA, today announced that their new game Defense Grid: The Awakening is available for download purchase on both Direct2Drive and Steam, each leading platforms for the delivery and management of PC games and digital content worldwide. Players can purchase this unique spin on tower defense gameplay for $19.99 at http://store.steampowered.com/app/18500/  and at http://www.direct2drive.com/7399/product/Buy-Defense-Grid:-The-Awakening.

Defense Grid: The Awakening features beautiful closed and open-map environments, spectacular effects, a linear storyline and a dynamic, engaging soundtrack. The controls are intuitive and the gameplay is deep, making the game accessible to all levels of players while giving the more hardcore player advanced strategic challenges through game achievements and rewards.

The key game features include:

  • 20 Unique Levels. Defense Grid: The Awakening has 20 unique environments, each with a different placement of roads, tower build locations, and a mixture of open and closed-path areas to plan a strategy around. Each level encourages a different strategy, such as trying to find an optimal path to redirect enemies, making the best use of limited space, and breaking up individual enemy waves to avoid being overwhelmed, all while planning ahead for future waves.

  • Wide Variety of Enemies. Over the course of the game, players battle 15 different enemy types that become increasingly stronger and employ a variety of strategies in an attempt to bypass the player’s defenses. Some enemies come in large groups, or are individually strong. As the levels progress, the enemies become tougher and more difficult to defeat.

  • Numerous Tower Options and Upgrades. There are 10 different tower types with 3 levels of upgrade for each. Each tower has unique tradeoffs that affect ideal placement, such as line-of-sight attack or ballistic trajectory fire; a large area of effect or damage over time; minimum and maximum ranges. Some towers improve other nearby towers’ attacks, and some are ideal at specific locations, such as a rear guard tower set at a map’s exit that will unleash a devastating attack if it has time to charge up.

  • Excellent Game Balance, Pace and Progression. Initially the path of the enemies is clearly defined, and the player chooses which towers to spend their resources on to optimally overcome the enemy forces. The player gains access to a wide variety of towers, each with a unique effect, and can even divert the enemies by using the towers as obstacles. In the later levels, there are multiple power core sites to protect and entrance points to defend against, and how the player reroutes the enemy invasion can be critical to success.

  • High Replayability There are 8+ hours of gameplay in the main storyline, and dozens of hours of challenge modes that give players unique starting conditions and objectives. Each game level is very replayable, and can be solved in many different ways, with increasing rewards for improved efficiency.

  • Difficulty Achievements: Successfully completing each level provides a bronze achievement award. Additional goals such as "complete the level with all power cores remaining” or "finish the level with more than 2,000 remaining resources" provide silver and gold accomplishments for a particular level. A novice player may be able to survive the onslaught, but only an experienced player will be able to get all of the gold achievements.

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