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Dark Souls 2 director says the game will be more 'direct, straightforward, and understandable'

Dark Souls II Screenshot - 1130800

There's no doubt that when Dark Souls 2 was unveiled at the VGAs this past Friday shivers went up the spines of countless individuals. These shivers could very easily have been due to either excitement, fear, or both. After all, Dark Souls and its original predecessor Demon's Souls were both know for being fiendishly difficult, but it was that same dastardly level of challenge that made those games so beloved in the eyes of many.

Hidetaka Miyazaki will not reprise his role as director for the upcoming Dark Souls 2. Instead, the duo of Tomohiro Shibuya and Yui Tanimura will be in charge of the project. It looks like the change in directors will also mark a change in direction for the series, as Shibuya recently told Edge that Dark Souls 2 will be less unforgiving and obscure.

"I personally am the sort of person who likes to be more direct than subtle,” explained the director. “Dark Souls 2 will be more straightforward and more understandable."

Judging from just how sinister the trailer for the upcoming action-RPG looked, I wouldn't say it seems like it's going to go easy on the players. I can definitely see a lot of longtime fans being disturbed by this recent news, but hopefully Dark Souls 2 continues its tradition of kicking the players' butts and literally leaving them to fend for themselves.

[Edge]

Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.

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