Coyotes Tale: Fire and Water Released
February 3, 2009
Merscom Launches Coyote’s Tale: Fire and Water
From the team that developed Blood Ties and Righteous Kill
Merscom announced today the official release of Coyote’s Tale: Fire and Water. Coyote’s Tale: Fire and Water is the brainchild of Matt Shetler, Merscom’s Producer for the Blood Ties project, and was developed by GO! Games, the Siberian developer who also developed Blood Ties and Righteous Kill for Merscom. The game also includes an original soundtrack from musician Jean-Marc Lederman.
In Coyote’s Tale: Fire and Water, two sisters are about to go on the strangest vacation of their lives, as the mischievous Aztec gods of Mexico strive to make life a little more difficult for the human race.
Play as the fiery Tletl or the mellow Atl as they embark on a deceiving quest. With the Max, the god of games, and Coyote, the god of story telling as your guides, challenge 15 Aztec gods and collect hidden items in attempts to stop the world from falling into chaos. However, the gods aren’t your only problem. As Coyote Tale: Fire and Water progresses Tletl and Atl have to face an even more dangerous opponent. Betrayal.
Key Features include:
Explore 20 beautifully animated environments around picturesque Mexico.
Original music by Jean-Marc Lederman
Challenge colorful, ancient Mesoamerican gods by playing
17 exciting mini-games. Collect powerful ancient
American artifacts that grant new abilities.
Save the world from eminent destruction on 2 separate story lines in timed and casual modes.
Quickly immerse into gameplay with a fully voiced, seamlessly integrated, interactive tutorial.
Enjoy many quirky and imaginative tales from Coyote, the ancient story-telling god. “Coyote’s Tale was a great opportunity for Matt to explore some unique concepts and create a truly original hidden object game,” explained Lloyd Melnick, Chief Customer Officer at Merscom, “and GO! Games did a fantastic job of implementing Matt’s ideas. Matt and GO! created a really special game that we think will resonate with both experienced and new hidden object gamers.”