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Command & Conquer Beyond the Battle: Part 2 dev diary showcases the development of a GLA unit

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Electronic Arts and Command & Conquer developer Victory Games are giving gamers a behind-the-scenes look at the next installment of the Command & Conquer franchise via their “Command & Conquer: Beyond the Battle” series. In part 1, the studio took a step back and explored the formula that made the original game so appealing, while explaining what influences from the past are playing a part in what’s going into this new game.

Part 2, however, goes in-depth with an iconic GLA unit in the game, as you see how a simple strapped-on nuke vehicle undergoes concept, animation, sound and balance.

The video, which can be seen below, features a number of notable faces that are playing a part in Command & Conquer, including Senior Technical Game Designer Jeremy Townsend, Lead Designer Samuel Bass, Art Director Chris Tamburrino, Senior Animator Umberto Bossi, and Audio Director Brad Fotsch.

If you’d like to check out more of this new Command & Conquer experience, you can do so by signing up for the closed beta on the game’s official website.

Source: [Press Release]

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Tate Steinlage I write words about video games and sports. Hope you like them.
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