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Battlefield 4 gets stability update on PS4 and PS3

Battlefield 4 Screenshot - Battlefield 4 Siege of Shanghai

As promised, the PlayStation 4 and PlayStation 3 versions of Battlefield 4 received an update aimed at fixing the "general stability" of the game on both platforms. Both patches are largely the same, but there are a few subtle differences which can be viewed in the notes below.

PS4 Update Notes

  • Various fixes for improving general stability 
  • Fixed flickering in map and minimap on Rouge Transmission and Operation Locker 
  • Fixed issue with player spawning under the map in Lancang Dam 
  • Increased damage by 25% for the Stealth Jet 20mm cannons 
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before 
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera 
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members 
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though the soldier was hurt) 
  • EU Players: Fixed bug where game wouldn’t start when when the console was running in any of these languages: Japanese, Dutch, Portuguese, Traditional Chinese, Korean, Czech, Brazilian Portuguese 
  • Fix for bug where it looked like soldier was dying with 1 health instead of 0 
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done

PS3 Update Notes

  • Various fixes for improving general stability 
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done 
  • Fix for bug where it looked like soldier was dying with 1 health instead of 0 
  • Fixed a bug where players’ rank icons on the scoreboard would not be updated 
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before 
  • Fixed problem with killer health in kill card not being correctly updated (showing 100% health even though he was just hurt) 
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members 
  • Fixed a bug where the M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver’s camera 
  • Increased damage by 25% for the Stealth Jet 20mm cannons 
  • Stealth Jets now have more similar handling attributes to eachother. F35 & J-20 are slightly more agile, Su-50 is less agile 
  • Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier 
  • Fixed camera glitch when switching weapons while moving in crouch 
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs 
  • China Rising: Fixed animation glitch for motorbike passengers ocuring when aiming 
  • Fix for first and third person soldier animations being out of sync while doing transition changes. This could potentially make the player get hit while in cover behind a wall or other obstacle

Yesterday, DICE rolled out the PC patch which also contained general stability improvements, including a fix for a memory leak that would cause the game to crash.

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Matt Liebl You can follow Senior News Editor Matt Liebl on Twitter @Matt_GZ. He likes games, sports, musicals, and his adorable dog, Wrigley. And his wife.
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