Battle Of Britain 2: First Set Of Screenshots Released!

BATTLE OF BRITAIN 2: FIRST SET OF
SCREENSHOTS RELEASED!

LONDON, UK (December 23, 2004) – GMX
Media and Shockwave Productions have today released screenshots and details of
gameplay for the upcoming sequel to the award-winning Rowans Battle of Britain.

URL:
http://www.gmxmedia.net/bob2/ 

First Screenshots of Battle of
Britain 2: Wings of Victory




For All New
Screenshots

Battle of Britain 2: Wings of
Victory:

In-Game Features:

  • New DirectX 9 technology

  • The “In Cockpit” Experience

  • Clickable cockpits for the
    ultimate flying experience

  • Realistic starting procedures via
    mouse

  • Built-in native track-IR support
    with the latest 6 degrees of freedom support, including moving your head
    forward, backwards, left, right, up and down

  • Lift your head for a more,
    over-the-nose view

  • Lean out the window while taxiing

  • Keep your eyes fixed on the target

  • The industry’s best padlocking
    system

  • The industry’s most natural
    g-force movements

  • The Ultimate Dynamic Campaign

  • Authentic re-creation of the
    entire Battle of Britain campaign

  • Experience epic battles with
    hundreds of aircraft in the air

  • Thousands of aircraft are tracked
    and combat ready from their historical airfields. Knocking out enemy airfields
    hurts the enemy’s ability to launch aircraft from those specific airfields.

  • Authentic radar and spotting
    system

  • British coastal radar network
    spots planes, reports data to central command, aircraft readiness is checked
    at nearby airfields and interceptors are appropriately vectored

  • Damaged radar systems create
    “outages” or “holes” in the defensive screen

  • Human spotters exist all over the
    British countryside, and their ability to spot is affected by weather
    conditions

  • The entire war machine, down to
    just a single building is modeled

  • Be the supreme commander or just
    be the pilot

  • “RealWeather” Technology

  • Both historical and dynamic
    weather conditions exist throughout the theater

  • Building storm fronts with
    towering storm heads

  • Turbulence

  • Real-time, in-flight weather
    changes

  • Realistic weather forecasting

  • Artificial Intelligence

  • Computer piloted airplanes fly
    with the same performance and flight characteristics the player flies with,
    for a precise, historically accurate offline experience

  • RealPilot” Artificial Intelligence
    Technology means enemy aircraft have the same limitations the player has

  • Both the player and the enemy can
    use the clouds for safety and cover

  • Study and exploit the enemy’s
    weaknesses with charts included in the printed pilot’s manual

  • Enemy aircraft have the same
    characteristics and performance as the player’s aircraft, including actual
    joystick movements

  • Realistic Sound

  • Authentic engine sounds and
    behavior, inside and out

  • Machineguns, explosions, hits, and
    flack fill the battlefield

  • Negative g stalls, sputtering,
    engine overheating

  • Open the canopy and hear the
    difference

  • Complex engine management
    including prop-pitch, mixture, and engine temperature

  • Unprecedented Visual Effects

  • Accurately modeled visual effects
    create the ultimate battlefield experience

  • Authentic bomb blasts in
    accordance to military test data, including realistic fireball size /
    duration, shockwaves, and dirt blasts

  • Realistic gun-hits on aircraft,
    ground targets, land, and water

  • Towering clouds of black smoke
    cover the battlefield for the entire flight

  • Be a part of hundreds of bombers
    as countless bombs reign down on targets below

  • Communications

  • Immersive, powerful, and
    historical command and control on the ground and in the air

  • Command examples

  • Target bombers”

  • “Vector me to nearest airfield”

  • Tower, what is the wind at
    altitude?”

Worldwide Release Date: February
2005!

About GMX Media GMX Media is on
track to become one of the world’s leading publishers and distributors of video
games for all consoles (Microsoft®, Nintendo®, Sega® and Sony®), personal
computers (PCs), and Macintosh hardware, as well as all available interactive
platforms.

Headquartered in the UK with
operations or partners in every major territory in the world.

About Shockwave Productions
Shockwave Productions specializes in the development and publication of flight
simulations, strategy games, visual effects and sound. The company is a North
American based company in Farmington, Connecticut.