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Assassin's Creed 3 for PC to be less buggy

Assassin's Creed III Screenshot - Assassin's Creed 3

The PC version of Assassin's Creed 3 will contain fewer bugs than its Xbox 360 and PlayStation 3 counterparts, promises Ubisoft.

A second patch (the first released on day one) is in development and will eliminate problems on all versions — from disappearing enemies to floating muskets and a host of others Ubisoft fixed at launch. The PC version will include any patches made from now until its launch and has a special patch to help it run as smoothly as possible.

"We've added extra DX11 support for the PC version," said Assassin's Creed 3 community manager Gabe Graziani in a developer Q&A on Reddit, "so you'll notice some significant increases in texture resolution (double-res in most cases, but quadruple in some), tessell"ation (which is like, the new DX11 hotness), and some other shader improvements that will have an impact, but aren't all that sexy to enumerate in a Reddit post, hehe."

The upcoming patch will be detailed in the next week or so and feature one fan-requested change — for Connor's hood to be raised post-game.

Follow @wita on Twitter.

[Eurogamer]

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Stephanie Carmichael Twitter: @wita
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Games: Assassin's Creed III

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