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Anonymous Rayman Legends dev speaks out about the game's delay

Ninjaturtles

Posted by: Mike Splechta

Yesterday's disheartening news regarding the delay of Rayman Legends for the Wii U, due to the game going multiplatform, has been met with disappointment, but mostly anger. Fans, eager to get their hands on what looked to be one of the first, must-own titles for the Wii U, will now have to wait an additional seven months.

Fans raised their virtual pitchforks against the game, damning Ubisoft for this crazy delay. Oddly enough though, an anonymous developer of the game shares the same frustration towards the company. Posted on a spanish board, and then translated on NeoGaf, the anonymous dev clarifies that it wasn't at all their decision, and essentially wasted their time for the past few months with trying to get the game finished on time.

He writes:

I completely understand you but you have to understand one thing. This is not a decission taken by the development team, this comes from really really high up, so please don't pick on the game.

If you're pissed, imagine how we feel. Think on the situation, we've been making overtime with this game practically since May preparing E3, and then almost a demo per month (gamescon, Wii U presentation, shops, eShop, etc...) and at the same time trying to actually finish the game. We had a first delay because it was obvious we couldn't finish on time but we gave it all to be there on February. What face do you think we had when the week we had to close the game we're being told it's not going to be released? I couldn't believe it.

For practical matters, you'll have to wait for some months for the game to be released and will most likely serve for more content to be added and do it better. For us, this means we've spent 6 months barely seeing our wifes, kids, and friends for nothing because, after all, such a haste wasn't needed. Believe it, it was a hell to swallow these news.

Even then I'm firm in what I said back in the day, Rayman Legends is an excellent game and will still be, and the team that's making it doesn't deserve to have your back turned on them just because some men in ties one day took a wrong choice. This industry is really that shitty

While I'm all for delaying a game for quality assurance, there is absolutely no reason the game should have been delayed on the Wii U, only to make sure it gets the same release date on all platforms. It certainly isn't fair to the console, that's already struggling enough as it is.

Aliens: Colonial Marines will still launch next week on the PC, PS3, and Xbox 360, and yet the Wii U version is delayed due to the need of extra development time. It seems like when it comes to the Wii U, it always gets the shaft, and that's not cool.

Tags: Delay, Rayman Legends, Ubisoft

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